From 30dbaeb2b175c1e67f57aba748ced1a2280fb56d Mon Sep 17 00:00:00 2001 From: dec05eba Date: Thu, 1 Oct 2020 19:12:33 +0200 Subject: Matrix: add room name and avatar of the current room at the top --- include/AsyncImageLoader.hpp | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 include/AsyncImageLoader.hpp (limited to 'include/AsyncImageLoader.hpp') diff --git a/include/AsyncImageLoader.hpp b/include/AsyncImageLoader.hpp new file mode 100644 index 0000000..27e46e3 --- /dev/null +++ b/include/AsyncImageLoader.hpp @@ -0,0 +1,36 @@ +#pragma once + +#include +#include +#include +#include +#include + +namespace QuickMedia { + enum class LoadingState { + NOT_LOADED, + LOADING, + FINISHED_LOADING, + APPLIED_TO_TEXTURE + }; + + struct ThumbnailData { + bool referenced = false; + LoadingState loading_state = LoadingState::NOT_LOADED; + sf::Texture texture; + std::unique_ptr image; // Set in another thread. This should be .reset after loading it into |texture|, to save memory + }; + + class AsyncImageLoader { + public: + // Returns false if the image loader is already loading an image. In that case, this function should be called again later. + // set |resize_target_size| to {0, 0} to disable resizing. + // |thumbnail_data.loading_state| has to be LoadingState::NOT_LOADED when calling this! + // Note: this method is not thread-safe + bool load_thumbnail(const std::string &url, bool local, sf::Vector2i resize_target_size, bool use_tor, std::shared_ptr thumbnail_data); + void update(); + private: + bool loading_image = false; + std::future load_image_future; + }; +} \ No newline at end of file -- cgit v1.2.3