From 318d230c19954c8dade052b05a9e23d5d2c53e7e Mon Sep 17 00:00:00 2001 From: dec05eba Date: Mon, 24 May 2021 06:41:39 +0200 Subject: Better touch flick handling, clicking and disable all shader use when using touch --- include/Body.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/Body.hpp b/include/Body.hpp index 2d18bdd..de7d940 100644 --- a/include/Body.hpp +++ b/include/Body.hpp @@ -325,11 +325,12 @@ namespace QuickMedia { bool mouse_left_pressed = false; bool mouse_left_clicked = false; bool has_scrolled_with_input = false; + bool click_counts = false; sf::Vector2f mouse_click_pos; sf::Vector2f mouse_release_pos; double mouse_press_pixels_moved_abs; sf::Vector2f mouse_pos; - sf::Vector2f prev_mouse_pos; + sf::Vector2i prev_mouse_pos_raw; sf::Vector2i mouse_pos_raw; sf::Vector2f mouse_scroll_accel; sf::Vector2f body_pos; -- cgit v1.2.3