#pragma once #include namespace QuickMedia { sf::Vector2f wrap_to_size(const sf::Vector2f &size, const sf::Vector2f &clamp_size); sf::Vector2f clamp_to_size(const sf::Vector2f &size, const sf::Vector2f &clamp_size); sf::Vector2f get_ratio(const sf::Vector2f &original_size, const sf::Vector2f &new_size); }