From 211c2333db31286db24d262441b4fcc263305e4d Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 29 Feb 2020 01:09:55 +0100 Subject: update doc --- README.md | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index 5592fcf..efcfca9 100644 --- a/README.md +++ b/README.md @@ -10,17 +10,17 @@ All types are stored in little endian format. Any type with a * is optional. |mesh[] |The mesh data. | mesh: -|Type |Description | -|-----------|-------------------------------------------------------------------------------------| -|uint |The number of vertices, normals and optionally texture coordinates. | -|vec3f[] |A list of vertices. | -|vec3f[] |A list of normals. | -|uint |The number of faces. Each face has 3 indices of type uint. | -|uint[] |The face indices. | -|uint |1 if the model has texture coordinates, otherwise 0. | -|vec3f[]* |A list of texture coordinates. | -|uint |1 if the model has materials, otherwise 0. | -|material[3]|The material data. This is a list of [diffuse, specular, ambient] materials. | +|Type |Description | +|-----------|------------------------------------------------------------------------------------------------| +|uint |The number of vertices, normals and optionally texture coordinates. | +|vec3f[] |A list of vertices. | +|vec3f[] |A list of normals. | +|uint |The number of faces. Each face has 3 indices of type uint. | +|uint[] |The face indices. | +|uint |1 if the model has texture coordinates, otherwise 0. | +|vec3f[]* |A list of texture coordinates. The number of texture coordinates matches the number of vertices.| +|uint |1 if the model has materials, otherwise 0. | +|material[3]|The material data. This is a list of [diffuse, specular, ambient] materials. | vec3f: |Type |Description | -- cgit v1.2.3