Age | Commit message (Expand) | Author |
---|---|---|
2021-11-18 | Fix rendering of texture with multiple frames | dec05eba |
2021-11-18 | Fix double free | dec05eba |
2021-11-18 | Load texture in obj model loader.. broken | dec05eba |
2021-11-18 | Add obj parser | dec05eba |
2021-11-18 | Use shader from file.. | dec05eba |
2021-11-18 | Use external shaders instead of generating shader code from c++ code... | dec05eba |
2021-11-18 | Create Shader class as a base for vertex and pixel shader | dec05eba |
2021-11-18 | Fix soil include path, fix warning errors | dec05eba |
2021-11-18 | Add supported platforms to project.conf | dec05eba |
2021-11-18 | Add texture loading (not usage) using SOIL | dec05eba |
2021-11-18 | Add uniform (shader global variable) | dec05eba |
2021-11-18 | Add triangle type | dec05eba |
2021-11-18 | Fix compile error, wrong friend class | dec05eba |
2021-11-18 | Add device memory, device frame. Rendering works | dec05eba |
2021-11-18 | Fix vertex and pixel shader | dec05eba |
2021-11-18 | Added shader program | dec05eba |
2021-11-18 | Create shader using c++ code | dec05eba |
2017-12-19 | Initial commit | dec05eba |