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main.cpp
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Author
2021-11-18
Starting on entity system...
HEAD
master
dec05eba
2021-11-18
Implement .a3d model loader (amalgine specific format)
dec05eba
2021-11-18
Fix rendering of character
dec05eba
2021-11-18
Add third person camera (orbit camera)
dec05eba
2021-11-18
Add debug output for opengl
dec05eba
2021-11-18
Fix rendering of texture with multiple frames
dec05eba
2021-11-18
Fix double free
dec05eba
2021-11-18
Load texture in obj model loader.. broken
dec05eba
2021-11-18
Add obj parser
dec05eba
2021-11-18
Use shader from file..
dec05eba
2021-11-18
Use external shaders instead of generating shader code from c++ code...
dec05eba
2021-11-18
Create Shader class as a base for vertex and pixel shader
dec05eba
2021-11-18
Add uniform (shader global variable)
dec05eba
2021-11-18
Add triangle type
dec05eba
2021-11-18
Add device memory, device frame. Rendering works
dec05eba
2021-11-18
Fix vertex and pixel shader
dec05eba
Remove pixel shader code from shader program
2021-11-18
Added shader program
dec05eba
2021-11-18
Create shader using c++ code
dec05eba