From ffe9dac56488ebfc9f5c37c4e400f4f5469a8a46 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Tue, 26 Dec 2017 17:29:28 +0100 Subject: Add device memory, device frame. Rendering works --- include/RenderBackend/OpenGL/DeviceFrame.hpp | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 include/RenderBackend/OpenGL/DeviceFrame.hpp (limited to 'include/RenderBackend/OpenGL/DeviceFrame.hpp') diff --git a/include/RenderBackend/OpenGL/DeviceFrame.hpp b/include/RenderBackend/OpenGL/DeviceFrame.hpp new file mode 100644 index 0000000..12e578a --- /dev/null +++ b/include/RenderBackend/OpenGL/DeviceFrame.hpp @@ -0,0 +1,24 @@ +#pragma once + +#include "../../types.hpp" +#include "../../utils.hpp" +#include + +namespace amalgine +{ + class DeviceMemory; + + class DeviceFrame + { + DISABLE_COPY(DeviceFrame) + public: + DeviceFrame(); + ~DeviceFrame(); + + DeviceMemory* alloc(); + void draw(); + private: + u32 vertexArrayObjectId; + std::vector buffers; + }; +} -- cgit v1.2.3