From 8d9b24b1b84107c90a77d94c86a810cc068fe073 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Wed, 19 Feb 2020 22:14:12 +0100 Subject: Fix rendering of texture with multiple frames --- shaders/fragment.frag | 1 + 1 file changed, 1 insertion(+) (limited to 'shaders/fragment.frag') diff --git a/shaders/fragment.frag b/shaders/fragment.frag index b078a58..ee6106d 100644 --- a/shaders/fragment.frag +++ b/shaders/fragment.frag @@ -8,4 +8,5 @@ uniform sampler2D tex; void main() { out_color = texture(tex, texcoord_frag); + //out_color = vec4(1.0, 0.0, 0.0, 1.0); } \ No newline at end of file -- cgit v1.2.3