From e4d073947d09634e95325ddaf8f1615f85e85901 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 15 Feb 2020 01:36:41 +0100 Subject: Load texture in obj model loader.. broken --- shaders/sand_vertex.vert | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 shaders/sand_vertex.vert (limited to 'shaders/sand_vertex.vert') diff --git a/shaders/sand_vertex.vert b/shaders/sand_vertex.vert new file mode 100644 index 0000000..f254dbc --- /dev/null +++ b/shaders/sand_vertex.vert @@ -0,0 +1,15 @@ +#version 330 core + +in vec3 position; + +uniform float time; + +uniform mat4 proj; +uniform mat4 view; +uniform mat4 model; + +void main() { + vec3 pos = position; + pos.z = sin(pos.x + time) * cos(pos.y + time); + gl_Position = proj * view * model * vec4(pos, 1.0); +} \ No newline at end of file -- cgit v1.2.3