Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-17 | Escape content url to prevent command injection | dec05eba | |
2018-05-17 | Update libpreview, also render page description | dec05eba | |
2018-05-08 | Add context menu, add context menu to delete message | dec05eba | |
2018-05-07 | Fix text 'got to end of line' | dec05eba | |
2018-05-07 | Improve text editing, use Text object for chatbar | dec05eba | |
Improve text rendering by not using floating point position | |||
2018-05-07 | Do not draw avatar if not visible on screen | dec05eba | |
2018-05-07 | Continue text edit, add avatar (image, but not way to change avatar) | dec05eba | |
2018-05-06 | Make dchat Text editable | dec05eba | |
Not finished yet. Currently text can be entered, removed and you can move caret using arrow keys (up, down, left, right), home and end. Need to implement text selection and remove focus from chatbar when editing message board text. Chatbar should be replaced with dchat Text for proper multiline editable text. | |||
2018-05-04 | Add web page preview (image or html content), not finished | dec05eba | |
2018-05-04 | Add proper parsing of Text, add url | dec05eba | |
2018-05-03 | Change image directory, change emoji size | dec05eba | |
2018-05-03 | Adding theming, add new theme 'simple' | dec05eba | |
2018-04-29 | Fix image ratio, implement scroll locking (cant scroll outside messages) | dec05eba | |
2018-04-29 | Change design, fix crash when closing application | dec05eba | |
2018-04-28 | Use font pointer instead of copy to reduce memory usage, sfml ffs | dec05eba | |
2018-04-23 | Fix issue where text is not visible if window is too small, set window ↵ | dec05eba | |
minimum size | |||
2018-04-23 | Add support for big emoji if it's the only thing on a line | dec05eba | |
TODO: Currently message board renders directly to window, it should render to render target for optimization purpose | |||
2018-04-23 | Add word wrap for message board & TODO | dec05eba | |
TODO: Message board is now redrawn every frame. Text should be modified to render on static & dynamic texture -> text & static images on static texture, gif & video on dynamic texture |