diff options
Diffstat (limited to 'ui/room-list.go')
-rw-r--r-- | ui/room-list.go | 110 |
1 files changed, 88 insertions, 22 deletions
diff --git a/ui/room-list.go b/ui/room-list.go index 1162ad5..7637d4f 100644 --- a/ui/room-list.go +++ b/ui/room-list.go @@ -29,7 +29,6 @@ import ( type RoomList struct { *tview.Box - indices map[*rooms.Room]int items []*rooms.Room selected *rooms.Room @@ -43,9 +42,8 @@ type RoomList struct { func NewRoomList() *RoomList { return &RoomList{ - Box: tview.NewBox(), - indices: make(map[*rooms.Room]int), - items: []*rooms.Room{}, + Box: tview.NewBox(), + items: []*rooms.Room{}, mainTextColor: tcell.ColorWhite, selectedTextColor: tcell.ColorWhite, @@ -53,28 +51,49 @@ func NewRoomList() *RoomList { } } +func (list *RoomList) Contains(roomID string) bool { + for _, room := range list.items { + if room.ID == roomID { + return true + } + } + return false +} + func (list *RoomList) Add(room *rooms.Room) { - list.indices[room] = len(list.items) list.items = append(list.items, room) - if list.selected == nil { - list.selected = room - } } func (list *RoomList) Remove(room *rooms.Room) { - index, ok := list.indices[room] - if !ok { - return + index := list.Index(room) + if index != -1 { + list.items = append(list.items[0:index], list.items[index+1:]...) + if room == list.selected { + if index > 0 { + list.selected = list.items[index-1] + } else if len(list.items) > 0 { + list.selected = list.items[0] + } else { + list.selected = nil + } + } } - delete(list.indices, room) - list.items = append(list.items[0:index], list.items[index+1:]...) - if len(list.items) == 0 { - list.selected = nil +} + +func (list *RoomList) Bump(room *rooms.Room) { + found := false + for i := 0; i < len(list.items)-1; i++ { + if list.items[i] == room { + found = true + } + if found { + list.items[i] = list.items[i+1] + } } + list.items[len(list.items)-1] = room } func (list *RoomList) Clear() { - list.indices = make(map[*rooms.Room]int) list.items = []*rooms.Room{} list.selected = nil } @@ -83,11 +102,55 @@ func (list *RoomList) SetSelected(room *rooms.Room) { list.selected = room } -func (list *RoomList) Get(n int) *rooms.Room { - if n < 0 || n >= len(list.items) { +func (list *RoomList) HasSelected() bool { + return list.selected != nil +} + +func (list *RoomList) Selected() *rooms.Room { + return list.selected +} + +func (list *RoomList) Previous() *rooms.Room { + if len(list.items) == 0 { return nil + } else if list.selected == nil { + return list.items[0] } - return list.items[n] + + index := list.Index(list.selected) + if index == len(list.items)-1 { + return list.items[0] + } + return list.items[index+1] +} + +func (list *RoomList) Next() *rooms.Room { + if len(list.items) == 0 { + return nil + } else if list.selected == nil { + return list.items[0] + } + + index := list.Index(list.selected) + if index == 0 { + return list.items[len(list.items)-1] + } + return list.items[index-1] +} + +func (list *RoomList) Index(room *rooms.Room) int { + roomIndex := -1 + for index, entry := range list.items { + if entry == room { + roomIndex = index + break + } + } + return roomIndex +} + +func (list *RoomList) Get(n int) *rooms.Room { + return list.items[len(list.items)-1-(n%len(list.items))] } // Draw draws this primitive onto the screen. @@ -98,13 +161,16 @@ func (list *RoomList) Draw(screen tcell.Screen) { bottomLimit := y + height var offset int - currentItemIndex, hasSelected := list.indices[list.selected] - if hasSelected && currentItemIndex >= height { + currentItemIndex := list.Index(list.selected) + if currentItemIndex >= height { offset = currentItemIndex + 1 - height } // Draw the list items. - for index, item := range list.items { + for i := len(list.items) - 1; i >= 0; i-- { + item := list.items[i] + index := len(list.items) - 1 - i + if index < offset { continue } |