diff options
Diffstat (limited to 'ui')
-rw-r--r-- | ui/room-list.go | 80 |
1 files changed, 43 insertions, 37 deletions
diff --git a/ui/room-list.go b/ui/room-list.go index 8096c8d..613e587 100644 --- a/ui/room-list.go +++ b/ui/room-list.go @@ -27,6 +27,7 @@ import ( "maunium.net/go/gomuks/ui/widget" "maunium.net/go/tcell" "maunium.net/go/tview" + "math" ) type orderedRoom struct { @@ -42,11 +43,7 @@ func newOrderedRoom(order string, room *rooms.Room) *orderedRoom { } func convertRoom(room *rooms.Room) *orderedRoom { - return newOrderedRoom("", room) -} - -func convertTaggedRoom(tag rooms.RoomTag, room *rooms.Room) *orderedRoom { - return newOrderedRoom(tag.Order, room) + return newOrderedRoom("0.5", room) } type tagRoomList struct { @@ -120,16 +117,22 @@ func (trl *tagRoomList) HasVisibleRooms() bool { return !trl.IsEmpty() && trl.maxShown > 0 } -func (trl *tagRoomList) Insert(order string, room *rooms.Room) { +// ShouldBeBefore returns if the first room should be after the second room in the room list. +// The manual order and last received message timestamp are considered. +func (trl *tagRoomList) ShouldBeAfter(room1 *orderedRoom, room2 *orderedRoom) bool { + orderComp := strings.Compare(room1.order, room2.order) + return orderComp == 1 || (orderComp == 0 && room2.LastReceivedMessage.After(room1.LastReceivedMessage)) +} + +func (trl *tagRoomList) Insert(order string, mxRoom *rooms.Room) { + room := newOrderedRoom(order, mxRoom) trl.rooms = append(trl.rooms, nil) // The default insert index is the newly added slot. // That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp. insertAt := len(trl.rooms) - 1 // Find the spot where the new room should be put according to the last received message timestamps. for i := 0; i < len(trl.rooms)-1; i++ { - roomAtIndex := trl.rooms[i] - orderComp := strings.Compare(order, roomAtIndex.order) - if orderComp == 1 || (orderComp == 0 && roomAtIndex.LastReceivedMessage.After(room.LastReceivedMessage)) { + if trl.ShouldBeAfter(room, trl.rooms[i]) { insertAt = i break } @@ -139,7 +142,7 @@ func (trl *tagRoomList) Insert(order string, room *rooms.Room) { trl.rooms[i] = trl.rooms[i-1] } // Insert room. - trl.rooms[insertAt] = newOrderedRoom(order, room) + trl.rooms[insertAt] = room } func (trl *tagRoomList) String() string { @@ -162,26 +165,25 @@ func (trl *tagRoomList) String() string { return str.String() } -func (trl *tagRoomList) Bump(room *rooms.Room) { +func (trl *tagRoomList) Bump(mxRoom *rooms.Room) { var found *orderedRoom - inserted := false for i := 0; i < len(trl.rooms); i++ { currentRoom := trl.rooms[i] if found != nil { - if currentRoom.LastReceivedMessage.Before(room.LastReceivedMessage) { - trl.rooms[i-1] = currentRoom - } else { + if trl.ShouldBeAfter(found, trl.rooms[i]) { + // This room should be after the room being bumped, so insert the + // room being bumped here and return trl.rooms[i-1] = found - inserted = true - break + return } - } else if currentRoom.Room == room { + // Move older rooms back in the array + trl.rooms[i-1] = currentRoom + } else if currentRoom.Room == mxRoom { found = currentRoom } } - if !inserted { - trl.rooms[len(trl.rooms)-1] = found - } + // If the room being bumped should be first in the list, it won't be inserted during the loop. + trl.rooms[len(trl.rooms)-1] = found } func (trl *tagRoomList) Remove(room *rooms.Room) { @@ -443,10 +445,15 @@ func (list *RoomList) Previous() (string, *rooms.Room) { } tagRoomList := list.items[list.selectedTag] - indexVisible := tagRoomList.IndexVisible(list.selected) - index := tagRoomList.Index(list.selected) + index := tagRoomList.IndexVisible(list.selected) + indexInvisible := tagRoomList.Index(list.selected) + if index == -1 && indexInvisible >= 0 { + num := tagRoomList.TotalLength() - indexInvisible + tagRoomList.maxShown = int(math.Ceil(float64(num) / 10.0) * 10.0) + index = tagRoomList.IndexVisible(list.selected) + } - if indexVisible == tagRoomList.Length()-1 || (indexVisible == -1 && index == tagRoomList.TotalLength()-1) { + if index == tagRoomList.Length()-1 { tagIndex := list.IndexTag(list.selectedTag) tagIndex-- for ; tagIndex >= 0; tagIndex-- { @@ -457,11 +464,8 @@ func (list *RoomList) Previous() (string, *rooms.Room) { } } return list.Last() - } - if indexVisible != -1 { - return list.selectedTag, tagRoomList.Visible()[indexVisible+1].Room - } else if index != -1 { - return list.selectedTag, tagRoomList.All()[index+1].Room + } else if index >= 0 { + return list.selectedTag, tagRoomList.Visible()[index+1].Room } return list.First() } @@ -474,10 +478,15 @@ func (list *RoomList) Next() (string, *rooms.Room) { } tagRoomList := list.items[list.selectedTag] - indexVisible := tagRoomList.IndexVisible(list.selected) - index := tagRoomList.Index(list.selected) + index := tagRoomList.IndexVisible(list.selected) + indexInvisible := tagRoomList.Index(list.selected) + if index == -1 && indexInvisible >= 0 { + num := tagRoomList.TotalLength() - indexInvisible + 1 + tagRoomList.maxShown = int(math.Ceil(float64(num) / 10.0) * 10.0) + index = tagRoomList.IndexVisible(list.selected) + } - if indexVisible == 0 || (indexVisible == -1 && index == 0) { + if index == 0 { tagIndex := list.IndexTag(list.selectedTag) tagIndex++ for ; tagIndex < len(list.tags); tagIndex++ { @@ -488,11 +497,8 @@ func (list *RoomList) Next() (string, *rooms.Room) { } } return list.First() - } - if indexVisible != -1 { - return list.selectedTag, tagRoomList.Visible()[indexVisible-1].Room - } else if index != -1 { - return list.selectedTag, tagRoomList.All()[index-1].Room + } else if index > 0 { + return list.selectedTag, tagRoomList.Visible()[index-1].Room } return list.Last() } |