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Diffstat (limited to 'vendor/maunium.net/go/tview/frame.go')
-rw-r--r--vendor/maunium.net/go/tview/frame.go157
1 files changed, 0 insertions, 157 deletions
diff --git a/vendor/maunium.net/go/tview/frame.go b/vendor/maunium.net/go/tview/frame.go
deleted file mode 100644
index 47455a2..0000000
--- a/vendor/maunium.net/go/tview/frame.go
+++ /dev/null
@@ -1,157 +0,0 @@
-package tview
-
-import (
- "maunium.net/go/tcell"
-)
-
-// frameText holds information about a line of text shown in the frame.
-type frameText struct {
- Text string // The text to be displayed.
- Header bool // true = place in header, false = place in footer.
- Align int // One of the Align constants.
- Color tcell.Color // The text color.
-}
-
-// Frame is a wrapper which adds a border around another primitive. The top area
-// (header) and the bottom area (footer) may also contain text.
-//
-// See https://github.com/rivo/tview/wiki/Frame for an example.
-type Frame struct {
- *Box
-
- // The contained primitive.
- primitive Primitive
-
- // The lines of text to be displayed.
- text []*frameText
-
- // Border spacing.
- top, bottom, header, footer, left, right int
-}
-
-// NewFrame returns a new frame around the given primitive. The primitive's
-// size will be changed to fit within this frame.
-func NewFrame(primitive Primitive) *Frame {
- box := NewBox()
-
- f := &Frame{
- Box: box,
- primitive: primitive,
- top: 1,
- bottom: 1,
- header: 1,
- footer: 1,
- left: 1,
- right: 1,
- }
-
- f.focus = f
-
- return f
-}
-
-// AddText adds text to the frame. Set "header" to true if the text is to appear
-// in the header, above the contained primitive. Set it to false for it to
-// appear in the footer, below the contained primitive. "align" must be one of
-// the Align constants. Rows in the header are printed top to bottom, rows in
-// the footer are printed bottom to top. Note that long text can overlap as
-// different alignments will be placed on the same row.
-func (f *Frame) AddText(text string, header bool, align int, color tcell.Color) *Frame {
- f.text = append(f.text, &frameText{
- Text: text,
- Header: header,
- Align: align,
- Color: color,
- })
- return f
-}
-
-// Clear removes all text from the frame.
-func (f *Frame) Clear() *Frame {
- f.text = nil
- return f
-}
-
-// SetBorders sets the width of the frame borders as well as "header" and
-// "footer", the vertical space between the header and footer text and the
-// contained primitive (does not apply if there is no text).
-func (f *Frame) SetBorders(top, bottom, header, footer, left, right int) *Frame {
- f.top, f.bottom, f.header, f.footer, f.left, f.right = top, bottom, header, footer, left, right
- return f
-}
-
-// Draw draws this primitive onto the screen.
-func (f *Frame) Draw(screen tcell.Screen) {
- f.Box.Draw(screen)
-
- // Calculate start positions.
- x, top, width, height := f.GetInnerRect()
- bottom := top + height - 1
- x += f.left
- top += f.top
- bottom -= f.bottom
- width -= f.left + f.right
- if width <= 0 || top >= bottom {
- return // No space left.
- }
-
- // Draw text.
- var rows [6]int // top-left, top-center, top-right, bottom-left, bottom-center, bottom-right.
- topMax := top
- bottomMin := bottom
- for _, text := range f.text {
- // Where do we place this text?
- var y int
- if text.Header {
- y = top + rows[text.Align]
- rows[text.Align]++
- if y >= bottomMin {
- continue
- }
- if y+1 > topMax {
- topMax = y + 1
- }
- } else {
- y = bottom - rows[3+text.Align]
- rows[3+text.Align]++
- if y <= topMax {
- continue
- }
- if y-1 < bottomMin {
- bottomMin = y - 1
- }
- }
-
- // Draw text.
- Print(screen, text.Text, x, y, width, text.Align, text.Color)
- }
-
- // Set the size of the contained primitive.
- if topMax > top {
- top = topMax + f.header
- }
- if bottomMin < bottom {
- bottom = bottomMin - f.footer
- }
- if top > bottom {
- return // No space for the primitive.
- }
- f.primitive.SetRect(x, top, width, bottom+1-top)
-
- // Finally, draw the contained primitive.
- f.primitive.Draw(screen)
-}
-
-// Focus is called when this primitive receives focus.
-func (f *Frame) Focus(delegate func(p Primitive)) {
- delegate(f.primitive)
-}
-
-// HasFocus returns whether or not this primitive has focus.
-func (f *Frame) HasFocus() bool {
- focusable, ok := f.primitive.(Focusable)
- if ok {
- return focusable.HasFocus()
- }
- return false
-}