From 64fa922ec013079f8f0c90fc9e93c56db3611d30 Mon Sep 17 00:00:00 2001 From: Tulir Asokan Date: Sun, 22 Apr 2018 21:25:06 +0300 Subject: Switch to dep --- vendor/maunium.net/go/tview/primitive.go | 48 ++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 vendor/maunium.net/go/tview/primitive.go (limited to 'vendor/maunium.net/go/tview/primitive.go') diff --git a/vendor/maunium.net/go/tview/primitive.go b/vendor/maunium.net/go/tview/primitive.go new file mode 100644 index 0000000..a59033f --- /dev/null +++ b/vendor/maunium.net/go/tview/primitive.go @@ -0,0 +1,48 @@ +package tview + +import "maunium.net/go/tcell" + +// Primitive is the top-most interface for all graphical primitives. +type Primitive interface { + // Draw draws this primitive onto the screen. Implementers can call the + // screen's ShowCursor() function but should only do so when they have focus. + // (They will need to keep track of this themselves.) + Draw(screen tcell.Screen) + + // GetRect returns the current position of the primitive, x, y, width, and + // height. + GetRect() (int, int, int, int) + + // SetRect sets a new position of the primitive. + SetRect(x, y, width, height int) + + // InputHandler returns a handler which receives key events when it has focus. + // It is called by the Application class. + // + // A value of nil may also be returned, in which case this primitive cannot + // receive focus and will not process any key events. + // + // The handler will receive the key event and a function that allows it to + // set the focus to a different primitive, so that future key events are sent + // to that primitive. + // + // The Application's Draw() function will be called automatically after the + // handler returns. + // + // The Box class provides functionality to intercept keyboard input. If you + // subclass from Box, it is recommended that you wrap your handler using + // Box.WrapInputHandler() so you inherit that functionality. + InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) + + MouseHandler() func(event *tcell.EventMouse, setFocus func(p Primitive)) + + // Focus is called by the application when the primitive receives focus. + // Implementers may call delegate() to pass the focus on to another primitive. + Focus(delegate func(p Primitive)) + + // Blur is called by the application when the primitive loses focus. + Blur() + + // GetFocusable returns the item's Focusable. + GetFocusable() Focusable +} -- cgit v1.2.3