// gomuks - A terminal Matrix client written in Go. // Copyright (C) 2018 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . package config import ( "encoding/json" "io/ioutil" "path/filepath" "maunium.net/go/gomatrix" "maunium.net/go/gomuks/debug" "maunium.net/go/gomuks/matrix/pushrules" "maunium.net/go/gomuks/matrix/rooms" ) type Session struct { UserID string `json:"-"` path string AccessToken string NextBatch string FilterID string Rooms map[string]*rooms.Room PushRules *pushrules.PushRuleset InitialSyncDone bool } func (config *Config) LoadSession(mxid string) error { config.Session = config.NewSession(mxid) return config.Session.Load() } func (config *Config) NewSession(mxid string) *Session { return &Session{ UserID: mxid, path: filepath.Join(config.Dir, mxid+".session"), Rooms: make(map[string]*rooms.Room), } } func (s *Session) GetUserID() string { return s.UserID } func (s *Session) Clear() { s.Rooms = make(map[string]*rooms.Room) s.PushRules = nil s.NextBatch = "" s.FilterID = "" s.InitialSyncDone = false s.Save() } func (s *Session) Load() error { data, err := ioutil.ReadFile(s.path) if err != nil { debug.Printf("Failed to read session from %s: %v", s.path, err) return err } err = json.Unmarshal(data, s) if err != nil { debug.Printf("Failed to parse session at %s: %v", s.path, err) return err } return nil } func (s *Session) Save() error { data, err := json.Marshal(s) if err != nil { debug.Printf("Failed to marshal session of %s: %v", s.UserID, err) return err } err = ioutil.WriteFile(s.path, data, 0600) if err != nil { debug.Printf("Failed to write session of %s to %s: %v", s.UserID, s.path, err) return err } return nil } func (s *Session) LoadFilterID(_ string) string { return s.FilterID } func (s *Session) LoadNextBatch(_ string) string { return s.NextBatch } func (s *Session) GetRoom(mxid string) *rooms.Room { room, _ := s.Rooms[mxid] if room == nil { room = rooms.NewRoom(mxid, s.UserID) s.Rooms[room.ID] = room } return room } func (s *Session) PutRoom(room *rooms.Room) { s.Rooms[room.ID] = room s.Save() } func (s *Session) SaveFilterID(_, filterID string) { s.FilterID = filterID s.Save() } func (s *Session) SaveNextBatch(_, nextBatch string) { s.NextBatch = nextBatch s.Save() } func (s *Session) LoadRoom(mxid string) *gomatrix.Room { return s.GetRoom(mxid).Room } func (s *Session) SaveRoom(room *gomatrix.Room) { s.GetRoom(room.ID).Room = room s.Save() }