// gomuks - A terminal Matrix client written in Go. // Copyright (C) 2019 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package pushrules import "encoding/json" // PushActionType is the type of a PushAction type PushActionType string // The allowed push action types as specified in spec section 11.12.1.4.1. const ( ActionNotify PushActionType = "notify" ActionDontNotify PushActionType = "dont_notify" ActionCoalesce PushActionType = "coalesce" ActionSetTweak PushActionType = "set_tweak" ) // PushActionTweak is the type of the tweak in SetTweak push actions. type PushActionTweak string // The allowed tweak types as specified in spec section 11.12.1.4.1.1. const ( TweakSound PushActionTweak = "sound" TweakHighlight PushActionTweak = "highlight" ) // PushActionArray is an array of PushActions. type PushActionArray []*PushAction // PushActionArrayShould contains the important information parsed from a PushActionArray. type PushActionArrayShould struct { // Whether or not the array contained a Notify, DontNotify or Coalesce action type. NotifySpecified bool // Whether or not the event in question should trigger a notification. Notify bool // Whether or not the event in question should be highlighted. Highlight bool // Whether or not the event in question should trigger a sound alert. PlaySound bool // The name of the sound to play if PlaySound is true. SoundName string } // Should parses this push action array and returns the relevant details wrapped in a PushActionArrayShould struct. func (actions PushActionArray) Should() (should PushActionArrayShould) { for _, action := range actions { switch action.Action { case ActionNotify, ActionCoalesce: should.Notify = true should.NotifySpecified = true case ActionDontNotify: should.Notify = false should.NotifySpecified = true case ActionSetTweak: switch action.Tweak { case TweakHighlight: var ok bool should.Highlight, ok = action.Value.(bool) if !ok { // Highlight value not specified, so assume true since the tweak is set. should.Highlight = true } case TweakSound: should.SoundName = action.Value.(string) should.PlaySound = len(should.SoundName) > 0 } } } return } // PushAction is a single action that should be triggered when receiving a message. type PushAction struct { Action PushActionType Tweak PushActionTweak Value interface{} } // UnmarshalJSON parses JSON into this PushAction. // // * If the JSON is a single string, the value is stored in the Action field. // * If the JSON is an object with the set_tweak field, Action will be set to // "set_tweak", Tweak will be set to the value of the set_tweak field and // and Value will be set to the value of the value field. // * In any other case, the function does nothing. func (action *PushAction) UnmarshalJSON(raw []byte) error { var data interface{} err := json.Unmarshal(raw, &data) if err != nil { return err } switch val := data.(type) { case string: action.Action = PushActionType(val) case map[string]interface{}: tweak, ok := val["set_tweak"].(string) if ok { action.Action = ActionSetTweak action.Tweak = PushActionTweak(tweak) action.Value, _ = val["value"] } } return nil } // MarshalJSON is the reverse of UnmarshalJSON() func (action *PushAction) MarshalJSON() (raw []byte, err error) { if action.Action == ActionSetTweak { data := map[string]interface{}{ "set_tweak": action.Tweak, "value": action.Value, } return json.Marshal(&data) } data := string(action.Action) return json.Marshal(&data) }