// gomuks - A terminal Matrix client written in Go. // Copyright (C) 2018 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // Based on https://github.com/matrix-org/gomatrix/blob/master/sync.go package matrix import ( "encoding/json" "fmt" "runtime/debug" "time" "maunium.net/go/gomatrix" "maunium.net/go/gomuks/config" "maunium.net/go/gomuks/matrix/rooms" ) // GomuksSyncer is the default syncing implementation. You can either write your own syncer, or selectively // replace parts of this default syncer (e.g. the ProcessResponse method). The default syncer uses the observer // pattern to notify callers about incoming events. See GomuksSyncer.OnEventType for more information. type GomuksSyncer struct { Session *config.Session listeners map[string][]gomatrix.OnEventListener // event type to listeners array } // NewGomuksSyncer returns an instantiated GomuksSyncer func NewGomuksSyncer(session *config.Session) *GomuksSyncer { return &GomuksSyncer{ Session: session, listeners: make(map[string][]gomatrix.OnEventListener), } } // ProcessResponse processes a Matrix sync response. func (s *GomuksSyncer) ProcessResponse(res *gomatrix.RespSync, since string) (err error) { if len(since) == 0 { return } // debug.Print("Processing sync response", since, res) defer func() { if r := recover(); r != nil { err = fmt.Errorf("ProcessResponse for %s since %s panicked: %s\n%s", s.Session.UserID, since, r, debug.Stack()) } }() s.processSyncEvents(nil, res.Presence.Events, false, false) s.processSyncEvents(nil, res.AccountData.Events, false, false) for roomID, roomData := range res.Rooms.Join { room := s.Session.GetRoom(roomID) s.processSyncEvents(room, roomData.State.Events, true, false) s.processSyncEvents(room, roomData.Timeline.Events, false, false) s.processSyncEvents(room, roomData.Ephemeral.Events, false, false) if len(room.PrevBatch) == 0 { room.PrevBatch = roomData.Timeline.PrevBatch } } for roomID, roomData := range res.Rooms.Invite { room := s.Session.GetRoom(roomID) s.processSyncEvents(room, roomData.State.Events, true, false) } for roomID, roomData := range res.Rooms.Leave { room := s.Session.GetRoom(roomID) s.processSyncEvents(room, roomData.Timeline.Events, true, true) if len(room.PrevBatch) == 0 { room.PrevBatch = roomData.Timeline.PrevBatch } } return } func (s *GomuksSyncer) processSyncEvents(room *rooms.Room, events []*gomatrix.Event, isState bool, checkStateKey bool) { for _, event := range events { if !checkStateKey || event.StateKey != nil { s.processSyncEvent(room, event, isState) } } } func (s *GomuksSyncer) processSyncEvent(room *rooms.Room, event *gomatrix.Event, isState bool) { if room != nil { event.RoomID = room.ID } if isState { room.UpdateState(event) } s.notifyListeners(event) } // OnEventType allows callers to be notified when there are new events for the given event type. // There are no duplicate checks. func (s *GomuksSyncer) OnEventType(eventType string, callback gomatrix.OnEventListener) { _, exists := s.listeners[eventType] if !exists { s.listeners[eventType] = []gomatrix.OnEventListener{} } s.listeners[eventType] = append(s.listeners[eventType], callback) } func (s *GomuksSyncer) notifyListeners(event *gomatrix.Event) { listeners, exists := s.listeners[event.Type] if !exists { return } for _, fn := range listeners { fn(event) } } // OnFailedSync always returns a 10 second wait period between failed /syncs, never a fatal error. func (s *GomuksSyncer) OnFailedSync(res *gomatrix.RespSync, err error) (time.Duration, error) { return 10 * time.Second, nil } // GetFilterJSON returns a filter with a timeline limit of 50. func (s *GomuksSyncer) GetFilterJSON(userID string) json.RawMessage { return json.RawMessage(`{"room":{"timeline":{"limit":50}}}`) }