// gomuks - A terminal Matrix client written in Go. // Copyright (C) 2018 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . package main import ( "encoding/json" "io/ioutil" "path/filepath" "maunium.net/go/gomatrix" ) type Session struct { MXID string `json:"-"` path string `json:"-"` AccessToken string NextBatch string FilterID string Rooms map[string]*gomatrix.Room debug DebugPrinter `json:"-"` } func (config *Config) LoadSession(mxid string) { config.Session = config.NewSession(mxid) config.Session.Load() } func (config *Config) NewSession(mxid string) *Session { return &Session{ MXID: mxid, path: filepath.Join(config.dir, mxid+".session"), Rooms: make(map[string]*gomatrix.Room), debug: config.debug, } } func (s *Session) Load() { data, err := ioutil.ReadFile(s.path) if err != nil { s.debug.Print("Failed to read session from", s.path) panic(err) } err = json.Unmarshal(data, s) if err != nil { s.debug.Print("Failed to parse session at", s.path) panic(err) } } func (s *Session) Save() { data, err := json.Marshal(s) if err != nil { s.debug.Print("Failed to marshal session of", s.MXID) panic(err) } err = ioutil.WriteFile(s.path, data, 0600) if err != nil { s.debug.Print("Failed to write session to", s.path) panic(err) } } func (s *Session) LoadFilterID(_ string) string { return s.FilterID } func (s *Session) LoadNextBatch(_ string) string { return s.NextBatch } func (s *Session) LoadRoom(mxid string) *gomatrix.Room { room, ok := s.Rooms[mxid] if !ok || room == nil { room := gomatrix.NewRoom(mxid) s.SaveRoom(room) } return room } func (s *Session) SaveFilterID(_, filterID string) { s.FilterID = filterID s.Save() } func (s *Session) SaveNextBatch(_, nextBatch string) { s.NextBatch = nextBatch s.Save() } func (s *Session) SaveRoom(room *gomatrix.Room) { s.Rooms[room.ID] = room s.Save() }