// gomuks - A terminal Matrix client written in Go. // Copyright (C) 2019 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package ui import ( "encoding/json" "fmt" "os" "runtime" "runtime/pprof" "strings" "unicode" "github.com/lucasb-eyer/go-colorful" "maunium.net/go/gomuks/debug" "maunium.net/go/mautrix" ) func cmdMe(cmd *Command) { text := strings.Join(cmd.Args, " ") go cmd.Room.SendMessage(mautrix.MsgEmote, text) cmd.UI.Render() } // GradientTable from https://github.com/lucasb-eyer/go-colorful/blob/master/doc/gradientgen/gradientgen.go type GradientTable []struct { Col colorful.Color Pos float64 } func (gt GradientTable) GetInterpolatedColorFor(t float64) colorful.Color { for i := 0; i < len(gt)-1; i++ { c1 := gt[i] c2 := gt[i+1] if c1.Pos <= t && t <= c2.Pos { t := (t - c1.Pos) / (c2.Pos - c1.Pos) return c1.Col.BlendHcl(c2.Col, t).Clamped() } } return gt[len(gt)-1].Col } var rainbow = GradientTable{ {colorful.LinearRgb(1, 0, 0), 0.0}, {colorful.LinearRgb(1, 0.5, 0), 0.1}, {colorful.LinearRgb(0.5, 0.5, 0), 0.2}, // Yellow is 0.5, 0.5 instead of 1, 1 to make it readable on light themes {colorful.LinearRgb(0.5, 1, 0), 0.3}, {colorful.LinearRgb(0, 1, 0), 0.4}, {colorful.LinearRgb(0, 1, 0.5), 0.5}, {colorful.LinearRgb(0, 1, 1), 0.6}, {colorful.LinearRgb(0, 0.5, 1), 0.7}, {colorful.LinearRgb(0.5, 0, 1), 0.8}, {colorful.LinearRgb(1, 0, 1), 0.9}, {colorful.LinearRgb(1, 0, 0.5), 1}, } func cmdHeapProfile(cmd *Command) { runtime.GC() memProfile, err := os.Create("gomuks.prof") if err != nil { debug.Print(err) } defer memProfile.Close() if err := pprof.WriteHeapProfile(memProfile); err != nil { debug.Print(err) } } // TODO this command definitely belongs in a plugin once we have a plugin system. func cmdRainbow(cmd *Command) { text := strings.Join(cmd.Args, " ") var html strings.Builder fmt.Fprint(&html, "**🌈** ") for i, char := range text { if unicode.IsSpace(char) { html.WriteRune(char) continue } color := rainbow.GetInterpolatedColorFor(float64(i) / float64(len(text))).Hex() fmt.Fprintf(&html, "%c", color, char) } go cmd.Room.SendMessage("m.text", html.String()) cmd.UI.Render() } func cmdQuit(cmd *Command) { cmd.Gomuks.Stop() } func cmdClearCache(cmd *Command) { cmd.Config.Clear() cmd.Gomuks.Stop() } func cmdUnknownCommand(cmd *Command) { cmd.Reply("Unknown command \"%s\". Try \"/help\" for help.", cmd.Command) } func cmdHelp(cmd *Command) { cmd.Reply(`/help - Show the temporary help message. /quit - Quit gomuks. /clearcache - Clear cache and quit gomuks. /logout - Log out of Matrix. /me - Send an emote message. /rainbow - Send a rainbow message (markdown not supported). /join - Join a room. /leave - Leave the current room. /invite - Invite a user. /kick [reason] - Kick a user. /ban [reason] - Ban a user. /unban - Unban a user. /send - Send a custom event to the given room. /msend - Send a custom event to the current room. /setstate - Send a custom event to the given room. /msetstate - Send a custom event to the current room. /toggle - Temporary command to toggle various UI features.`) } func cmdLeave(cmd *Command) { err := cmd.Matrix.LeaveRoom(cmd.Room.MxRoom().ID) debug.Print("Leave room error:", err) if err == nil { cmd.MainView.RemoveRoom(cmd.Room.MxRoom()) } } func cmdInvite(cmd *Command) { if len(cmd.Args) != 1 { cmd.Reply("Usage: /invite ") return } _, err := cmd.Matrix.Client().InviteUser(cmd.Room.MxRoom().ID, &mautrix.ReqInviteUser{UserID: cmd.Args[0]}) if err != nil { debug.Print("Error in invite call:", err) cmd.Reply("Failed to invite user: %v", err) } } func cmdBan(cmd *Command) { if len(cmd.Args) < 1 { cmd.Reply("Usage: /ban [reason]") return } reason := "you are the weakest link, goodbye!" if len(cmd.Args) >= 2 { reason = strings.Join(cmd.Args[1:], " ") } _, err := cmd.Matrix.Client().BanUser(cmd.Room.MxRoom().ID, &mautrix.ReqBanUser{Reason: reason, UserID: cmd.Args[0]}) if err != nil { debug.Print("Error in ban call:", err) cmd.Reply("Failed to ban user: %v", err) } } func cmdUnban(cmd *Command) { if len(cmd.Args) != 1 { cmd.Reply("Usage: /unban ") return } _, err := cmd.Matrix.Client().UnbanUser(cmd.Room.MxRoom().ID, &mautrix.ReqUnbanUser{UserID: cmd.Args[0]}) if err != nil { debug.Print("Error in unban call:", err) cmd.Reply("Failed to unban user: %v", err) } } func cmdKick(cmd *Command) { if len(cmd.Args) < 1 { cmd.Reply("Usage: /kick [reason]") return } reason := "you are the weakest link, goodbye!" if len(cmd.Args) >= 2 { reason = strings.Join(cmd.Args[1:], " ") } _, err := cmd.Matrix.Client().KickUser(cmd.Room.MxRoom().ID, &mautrix.ReqKickUser{Reason: reason, UserID: cmd.Args[0]}) if err != nil { debug.Print("Error in kick call:", err) debug.Print("Failed to kick user:", err) } } func cmdJoin(cmd *Command) { if len(cmd.Args) == 0 { cmd.Reply("Usage: /join ") return } identifer := cmd.Args[0] server := "" if len(cmd.Args) > 1 { server = cmd.Args[1] } room, err := cmd.Matrix.JoinRoom(identifer, server) debug.Print("Join room error:", err) if err == nil { cmd.MainView.AddRoom(room) } } func cmdMSendEvent(cmd *Command) { if len(cmd.Args) < 2 { cmd.Reply("Usage: /msend ") return } cmd.Args = append([]string{cmd.Room.MxRoom().ID}, cmd.Args...) cmdSendEvent(cmd) } func cmdSendEvent(cmd *Command) { debug.Print(cmd.Command, cmd.Args, len(cmd.Args)) if len(cmd.Args) < 3 { cmd.Reply("Usage: /send ") return } roomID := cmd.Args[0] eventType := mautrix.NewEventType(cmd.Args[1]) rawContent := strings.Join(cmd.Args[2:], " ") debug.Print(roomID, eventType, rawContent) var content interface{} err := json.Unmarshal([]byte(rawContent), &content) debug.Print(err) if err != nil { cmd.Reply("Failed to parse content: %v", err) return } debug.Print("Sending event to", roomID, eventType, content) resp, err := cmd.Matrix.Client().SendMessageEvent(roomID, eventType, content) debug.Print(resp, err) if err != nil { cmd.Reply("Error from server: %v", err) } else { cmd.Reply("Event sent, ID: %s", resp.EventID) } } func cmdMSetState(cmd *Command) { if len(cmd.Args) < 2 { cmd.Reply("Usage: /msetstate ") return } cmd.Args = append([]string{cmd.Room.MxRoom().ID}, cmd.Args...) cmdSetState(cmd) } func cmdSetState(cmd *Command) { if len(cmd.Args) < 4 { cmd.Reply("Usage: /setstate ") return } roomID := cmd.Args[0] eventType := mautrix.NewEventType(cmd.Args[1]) stateKey := cmd.Args[2] if stateKey == "-" { stateKey = "" } rawContent := strings.Join(cmd.Args[3:], " ") var content interface{} err := json.Unmarshal([]byte(rawContent), &content) if err != nil { cmd.Reply("Failed to parse content: %v", err) return } debug.Print("Sending state event to", roomID, eventType, stateKey, content) resp, err := cmd.Matrix.Client().SendStateEvent(roomID, eventType, stateKey, content) if err != nil { cmd.Reply("Error from server: %v", err) } else { cmd.Reply("State event sent, ID: %s", resp.EventID) } } func cmdToggle(cmd *Command) { if len(cmd.Args) == 0 { cmd.Reply("Usage: /toggle ") return } switch cmd.Args[0] { case "rooms": cmd.Config.Preferences.HideRoomList = !cmd.Config.Preferences.HideRoomList case "users": cmd.Config.Preferences.HideUserList = !cmd.Config.Preferences.HideUserList case "baremessages": cmd.Config.Preferences.BareMessageView = !cmd.Config.Preferences.BareMessageView case "images": cmd.Config.Preferences.DisableImages = !cmd.Config.Preferences.DisableImages case "typingnotif": cmd.Config.Preferences.DisableTypingNotifs = !cmd.Config.Preferences.DisableTypingNotifs case "emojis": cmd.Config.Preferences.DisableEmojis = !cmd.Config.Preferences.DisableEmojis default: cmd.Reply("Usage: /toggle ") return } // is there a reason this is called twice? // cmd.UI.Render() cmd.UI.Render() go cmd.Matrix.SendPreferencesToMatrix() } func cmdLogout(cmd *Command) { cmd.Matrix.Logout() }