// gomuks - A terminal Matrix client written in Go. // Copyright (C) 2019 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package ui import ( "sort" "strings" "github.com/mattn/go-runewidth" "maunium.net/go/mautrix" "maunium.net/go/mauview" "maunium.net/go/tcell" "maunium.net/go/gomuks/ui/widget" ) type MemberList struct { list roomMemberList } func NewMemberList() *MemberList { return &MemberList{} } type memberListItem struct { mautrix.Member PowerLevel int UserID string Color tcell.Color } type roomMemberList []*memberListItem func (rml roomMemberList) Len() int { return len(rml) } func (rml roomMemberList) Less(i, j int) bool { if rml[i].PowerLevel != rml[j].PowerLevel { return rml[i].PowerLevel > rml[j].PowerLevel } return strings.Compare(strings.ToLower(rml[i].Displayname), strings.ToLower(rml[j].Displayname)) < 0 } func (rml roomMemberList) Swap(i, j int) { rml[i], rml[j] = rml[j], rml[i] } func (ml *MemberList) Update(data map[string]*mautrix.Member, levels *mautrix.PowerLevels) *MemberList { ml.list = make(roomMemberList, len(data)) i := 0 for userID, member := range data { ml.list[i] = &memberListItem{ Member: *member, UserID: userID, PowerLevel: levels.GetUserLevel(userID), Color: widget.GetHashColor(userID), } i++ } sort.Sort(ml.list) return ml } func (ml *MemberList) Draw(screen mauview.Screen) { width, _ := screen.Size() for y, member := range ml.list { if member.Membership == "invite" { widget.WriteLineSimpleColor(screen, member.Displayname, 1, y, member.Color) screen.SetCell(0, y, tcell.StyleDefault, '(') if sw := runewidth.StringWidth(member.Displayname); sw < width-1 { screen.SetCell(sw+1, y, tcell.StyleDefault, ')') } else { screen.SetCell(width-1, y, tcell.StyleDefault, ')') } } else { widget.WriteLineSimpleColor(screen, member.Displayname, 0, y, member.Color) } } }