// gomuks - A terminal Matrix client written in Go. // Copyright (C) 2020 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package html import ( "fmt" "maunium.net/go/mauview" "maunium.net/go/tcell" ) type BaseEntity struct { // The HTML tag of this entity. Tag string // Style for this entity. Style tcell.Style // Whether or not this is a block-type entity. Block bool // Height to use for entity if both text and children are empty. DefaultHeight int prevWidth int startX int height int } // AdjustStyle changes the style of this text entity. func (be *BaseEntity) AdjustStyle(fn AdjustStyleFunc) Entity { be.Style = fn(be.Style) return be } // IsBlock returns whether or not this is a block-type entity. func (be *BaseEntity) IsBlock() bool { return be.Block } // GetTag returns the HTML tag of this entity. func (be *BaseEntity) GetTag() string { return be.Tag } // Height returns the render height of this entity. func (be *BaseEntity) Height() int { return be.height } func (be *BaseEntity) getStartX() int { return be.startX } // Clone creates a copy of this base entity. func (be *BaseEntity) Clone() Entity { return &BaseEntity{ Tag: be.Tag, Style: be.Style, Block: be.Block, DefaultHeight: be.DefaultHeight, } } func (be *BaseEntity) PlainText() string { return "" } // String returns a textual representation of this BaseEntity struct. func (be *BaseEntity) String() string { return fmt.Sprintf(`&html.BaseEntity{Tag="%s", Style=%d, Block=%t, startX=%d, height=%d}`, be.Tag, be.Style, be.Block, be.startX, be.height) } // CalculateBuffer prepares this entity for rendering with the given parameters. func (be *BaseEntity) CalculateBuffer(width, startX int, bare bool) int { be.height = be.DefaultHeight be.startX = startX if be.Block { be.startX = 0 } return be.startX } func (be *BaseEntity) Draw(screen mauview.Screen) { panic("Called Draw() of BaseEntity") }