diff options
-rw-r--r-- | images/record.png | bin | 2727 -> 2630 bytes | |||
-rw-r--r-- | images/replay.png | bin | 3502 -> 3372 bytes | |||
-rw-r--r-- | images/stream.png | bin | 4257 -> 4137 bytes | |||
-rw-r--r-- | src/main.cpp | 2 |
4 files changed, 1 insertions, 1 deletions
diff --git a/images/record.png b/images/record.png Binary files differindex e6065e1..1a3d043 100644 --- a/images/record.png +++ b/images/record.png diff --git a/images/replay.png b/images/replay.png Binary files differindex 29e799f..b3f010b 100644 --- a/images/replay.png +++ b/images/replay.png diff --git a/images/stream.png b/images/stream.png Binary files differindex 3410107..1be67e6 100644 --- a/images/stream.png +++ b/images/stream.png diff --git a/src/main.cpp b/src/main.cpp index 5050c2a..a6f7dae 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -646,7 +646,7 @@ int main(int argc, char **argv) { logo_sprite.set_color(mgl::Color(icon_color.r, icon_color.g, icon_color.b, 0)); logo_sprite.set_height((int)(window_height * 0.4f)); logo_sprite_padding_x = (int)((window_height - logo_sprite.get_size().y) * 0.4f); - padding_between_icon_and_text_x = (int)(logo_sprite_padding_x * 0.5f); + padding_between_icon_and_text_x = (int)(logo_sprite_padding_x * 0.7f); } unsigned char data = 1; // Prefer not being composed to not reduce display fps on AMD when an application is using 100% of GPU |