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authordec05eba <dec05eba@protonmail.com>2025-06-04 22:29:32 +0200
committerdec05eba <dec05eba@protonmail.com>2025-06-04 22:29:32 +0200
commitabeaf5cb610a1f67351c5737f90787c4c91f04e3 (patch)
treea610bd0209768c81f7f86d76276de6ebc8072060
parent575592a12de700d00dc7219abc45270242ee4e24 (diff)
Better window behavior when wayland application is focused on hyprland
-rw-r--r--src/Overlay.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Overlay.cpp b/src/Overlay.cpp
index 2d9b275..dbf71c7 100644
--- a/src/Overlay.cpp
+++ b/src/Overlay.cpp
@@ -960,7 +960,7 @@ namespace gsr {
// If the focused window is a wayland application then don't use override redirect and instead create
// a fullscreen window for the ui.
// TODO: (x11_cursor_window && is_window_fullscreen_on_monitor(display, x11_cursor_window, *focused_monitor))
- const bool prevent_game_minimizing = gsr_info.system_info.display_server != DisplayServer::WAYLAND || x11_cursor_window || is_wlroots;
+ const bool prevent_game_minimizing = gsr_info.system_info.display_server != DisplayServer::WAYLAND || x11_cursor_window || is_wlroots || is_hyprland;
if(prevent_game_minimizing) {
window_pos = focused_monitor->position;