aboutsummaryrefslogtreecommitdiff
path: root/src/gui/DropdownButton.cpp
diff options
context:
space:
mode:
authordec05eba <dec05eba@protonmail.com>2024-08-03 23:36:11 +0200
committerdec05eba <dec05eba@protonmail.com>2024-08-03 23:36:11 +0200
commit3a20c417cbf7d5db1d9d26abfbda388e58f96c18 (patch)
treea7552bff0a5164446eaade0dde570cd6111e474d /src/gui/DropdownButton.cpp
parentc080342fcd358561af7edc64cea2222880923b93 (diff)
Align list items, dont process selected item twice if changed in event loop, mouse button events should only occur when pressing left mouse button
Diffstat (limited to 'src/gui/DropdownButton.cpp')
-rw-r--r--src/gui/DropdownButton.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/DropdownButton.cpp b/src/gui/DropdownButton.cpp
index 1d7374b..fa51aac 100644
--- a/src/gui/DropdownButton.cpp
+++ b/src/gui/DropdownButton.cpp
@@ -30,7 +30,7 @@ namespace gsr {
const mgl::vec2f draw_pos = position + offset;
const mgl::vec2f collision_margin(1.0f, 1.0f); // Makes sure that multiple buttons that are next to each other wont activate at the same time when the cursor is right between them
mouse_inside = mgl::FloatRect(draw_pos + collision_margin, size - collision_margin).contains({ (float)event.mouse_move.x, (float)event.mouse_move.y });
- } else if(event.type == mgl::Event::MouseButtonPressed) {
+ } else if(event.type == mgl::Event::MouseButtonPressed && event.mouse_button.button == mgl::Mouse::Left) {
const bool clicked_inside = mouse_inside;
if(show_dropdown && clicked_inside && mouse_inside_item == -1) {