diff options
-rw-r--r-- | TODO | 4 | ||||
m--------- | depends/mglpp | 0 | ||||
-rw-r--r-- | src/main.cpp | 1 |
3 files changed, 4 insertions, 1 deletions
@@ -14,4 +14,6 @@ Colorscheme should follow graphics card in use. On nvidia use nvidia green, on i Optimize list/page when having a few items in it (dont use vector<unique_ptr<Widget>>). -Only redraw ui if changed (dirty state, propagate upward. Set dirty when adding widget or changing any visible properly on a widget or when event updates how the widget should be displayed).
\ No newline at end of file +Only redraw ui if changed (dirty state, propagate upward. Set dirty when adding widget or changing any visible properly on a widget or when event updates how the widget should be displayed). + +Use _NET_WM_ALLOWED_ACTIONS. Same for notifications.
\ No newline at end of file diff --git a/depends/mglpp b/depends/mglpp -Subproject 5d5a88afbc57ee72c7bbab05ee58aebd64ee3f6 +Subproject 73757cb8168be698d8d702d357490dc081d353d diff --git a/src/main.cpp b/src/main.cpp index 07aca20..636d3a2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -410,6 +410,7 @@ int main(int argc, char **argv) { window_create_params.background_color = bg_color; window_create_params.support_alpha = true; window_create_params.window_type = MGL_WINDOW_TYPE_NOTIFICATION; + window_create_params.render_api = MGL_RENDER_API_EGL; mgl::Window window; if(!window.create("gsr overlay", window_create_params)) |