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-rw-r--r--TODO2
-rw-r--r--include/Overlay.hpp5
-rw-r--r--src/Overlay.cpp53
-rw-r--r--src/gui/SettingsPage.cpp1
4 files changed, 55 insertions, 6 deletions
diff --git a/TODO b/TODO
index 1cd6a9d..f819fce 100644
--- a/TODO
+++ b/TODO
@@ -87,3 +87,5 @@ gsr ui window has _NET_WM_STATE _NET_WM_STATE_ABOVE, not _NET_WM_STATE_FULLSCREE
For replay on fullscreen detect focused fullscreen window by checking if the window size is the same as the monitor size instead of _NET_WM_STATE_FULLSCREEN.
Add audio devices/app refresh button.
+
+Play camera shutter sound when saving recording. When another sound when starting recording.
diff --git a/include/Overlay.hpp b/include/Overlay.hpp
index de27bf3..a31f9dd 100644
--- a/include/Overlay.hpp
+++ b/include/Overlay.hpp
@@ -59,7 +59,9 @@ namespace gsr {
void update_notification_process_status();
void update_gsr_process_status();
+ void replay_status_update_status();
void update_focused_fullscreen_status();
+ void update_power_supply_status();
void update_ui_recording_paused();
void update_ui_recording_unpaused();
@@ -117,7 +119,8 @@ namespace gsr {
RecordingStatus recording_status = RecordingStatus::NONE;
bool paused = false;
- mgl::Clock focused_fullscreen_clock;
+ mgl::Clock replay_status_update_clock;
+ std::string power_supply_online_filepath;
std::array<KeyBinding, 1> key_bindings;
};
diff --git a/src/Overlay.cpp b/src/Overlay.cpp
index 79e7bdc..f06ea3b 100644
--- a/src/Overlay.cpp
+++ b/src/Overlay.cpp
@@ -14,6 +14,7 @@
#include <assert.h>
#include <sys/wait.h>
#include <limits.h>
+#include <fcntl.h>
#include <stdexcept>
#include <X11/Xlib.h>
@@ -30,7 +31,7 @@ extern "C" {
namespace gsr {
static const mgl::Color bg_color(0, 0, 0, 100);
static const double force_window_on_top_timeout_seconds = 1.0;
- static const double focused_window_fullscreen_check_timeout_seconds = 1.0;
+ static const double replay_status_update_check_timeout_seconds = 1.0;
static bool window_has_atom(Display *dpy, Window window, Atom atom) {
Atom type;
@@ -291,6 +292,28 @@ namespace gsr {
return XGetSelectionOwner(dpy, prop_atom) != None;
}
+ static std::string get_power_supply_online_filepath() {
+ std::string result;
+ if(access("/sys/class/power_supply/ADP1/online", F_OK) == 0)
+ result = "/sys/class/power_supply/ADP1/online";
+ else if(access("/sys/class/power_supply/AC/online", F_OK) == 0)
+ result = "/sys/class/power_supply/AC/online";
+ else if(access("/sys/class/power_supply/ACAD/online", F_OK) == 0)
+ result = "/sys/class/power_supply/ACAD/online";
+ return result;
+ }
+
+ static bool power_supply_is_connected(const char *power_supply_online_filepath) {
+ int fd = open(power_supply_online_filepath, O_RDONLY);
+ if(fd == -1)
+ return false;
+
+ char buf[1];
+ const bool is_connected = read(fd, buf, 1) == 1 && buf[0] == '1';
+ close(fd);
+ return is_connected;
+ }
+
Overlay::Overlay(std::string resources_path, GsrInfo gsr_info, egl_functions egl_funcs) :
resources_path(std::move(resources_path)),
gsr_info(gsr_info),
@@ -320,6 +343,8 @@ namespace gsr {
const std::string notify_bg_color_str = color_to_hex_str(get_color_theme().tint_color);
setenv("GSR_NOTIFY_BG_COLOR", notify_bg_color_str.c_str(), true);
+ power_supply_online_filepath = get_power_supply_online_filepath();
+
if(config.replay_config.turn_on_replay_automatically_mode == "turn_on_at_system_startup")
on_press_start_replay(true);
}
@@ -389,7 +414,7 @@ namespace gsr {
bool Overlay::draw() {
update_notification_process_status();
update_gsr_process_status();
- update_focused_fullscreen_status();
+ replay_status_update_status();
if(!visible)
return false;
@@ -854,11 +879,16 @@ namespace gsr {
recording_status = RecordingStatus::NONE;
}
- void Overlay::update_focused_fullscreen_status() {
- if(focused_fullscreen_clock.get_elapsed_time_seconds() < focused_window_fullscreen_check_timeout_seconds)
+ void Overlay::replay_status_update_status() {
+ if(replay_status_update_clock.get_elapsed_time_seconds() < replay_status_update_check_timeout_seconds)
return;
- focused_fullscreen_clock.restart();
+ replay_status_update_clock.restart();
+ update_focused_fullscreen_status();
+ update_power_supply_status();
+ }
+
+ void Overlay::update_focused_fullscreen_status() {
if(config.replay_config.turn_on_replay_automatically_mode != "turn_on_at_fullscreen")
return;
@@ -878,6 +908,19 @@ namespace gsr {
}
}
+ void Overlay::update_power_supply_status() {
+ if(config.replay_config.turn_on_replay_automatically_mode != "turn_on_at_power_supply_connected")
+ return;
+
+ if(recording_status == RecordingStatus::NONE) {
+ if(power_supply_online_filepath.empty() || power_supply_is_connected(power_supply_online_filepath.c_str()))
+ on_press_start_replay(true);
+ } else if(recording_status == RecordingStatus::REPLAY) {
+ if(!power_supply_online_filepath.empty() && !power_supply_is_connected(power_supply_online_filepath.c_str()))
+ on_press_start_replay(true);
+ }
+ }
+
void Overlay::update_ui_recording_paused() {
if(!visible || recording_status != RecordingStatus::RECORD)
return;
diff --git a/src/gui/SettingsPage.cpp b/src/gui/SettingsPage.cpp
index 51951dd..fad02fa 100644
--- a/src/gui/SettingsPage.cpp
+++ b/src/gui/SettingsPage.cpp
@@ -664,6 +664,7 @@ namespace gsr {
radiobutton->add_item("Don't turn on replay automatically", "dont_turn_on_automatically");
radiobutton->add_item("Turn on replay at system startup", "turn_on_at_system_startup");
radiobutton->add_item("Turn on replay when starting a fullscreen application", "turn_on_at_fullscreen");
+ radiobutton->add_item("Turn on replay when power supply is connected", "turn_on_at_power_supply_connected");
turn_on_replay_automatically_mode_ptr = radiobutton.get();
return radiobutton;
}