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-rw-r--r--include/Overlay.hpp91
1 files changed, 84 insertions, 7 deletions
diff --git a/include/Overlay.hpp b/include/Overlay.hpp
index 580759c..89747cd 100644
--- a/include/Overlay.hpp
+++ b/include/Overlay.hpp
@@ -5,6 +5,10 @@
#include "GsrInfo.hpp"
#include "Config.hpp"
#include "window_texture.h"
+#include "WindowUtils.hpp"
+#include "GlobalHotkeysLinux.hpp"
+#include "GlobalHotkeysJoystick.hpp"
+#include "AudioPlayer.hpp"
#include <mglpp/window/Window.hpp>
#include <mglpp/window/Event.hpp>
@@ -14,8 +18,11 @@
#include <mglpp/graphics/Text.hpp>
#include <mglpp/system/Clock.hpp>
+#include <array>
+
namespace gsr {
class DropdownButton;
+ class GlobalHotkeys;
enum class RecordingStatus {
NONE,
@@ -28,18 +35,18 @@ namespace gsr {
NONE,
RECORD,
REPLAY,
- STREAM
+ STREAM,
+ SCREENSHOT
};
class Overlay {
public:
- Overlay(std::string resources_path, GsrInfo gsr_info, egl_functions egl_funcs);
+ Overlay(std::string resources_path, GsrInfo gsr_info, SupportedCaptureOptions capture_options, egl_functions egl_funcs);
Overlay(const Overlay&) = delete;
Overlay& operator=(const Overlay&) = delete;
~Overlay();
void handle_events();
- void on_event(mgl::Event &event);
// Returns false if not visible
bool draw();
@@ -51,17 +58,43 @@ namespace gsr {
void toggle_stream();
void toggle_replay();
void save_replay();
+ void take_screenshot();
void show_notification(const char *str, double timeout_seconds, mgl::Color icon_color, mgl::Color bg_color, NotificationType notification_type);
bool is_open() const;
+ bool should_exit(std::string &reason) const;
+ void exit();
+
+ const Config& get_config() const;
+
+ void unbind_all_keyboard_hotkeys();
+ void rebind_all_keyboard_hotkeys();
private:
+ void handle_keyboard_mapping_event();
+ void on_event(mgl::Event &event);
+
+ void create_frontpage_ui_components();
+ void xi_setup();
+ void handle_xi_events();
void process_key_bindings(mgl::Event &event);
+ void grab_mouse_and_keyboard();
+ void xi_setup_fake_cursor();
+ void xi_grab_all_mouse_devices();
+
+ void close_gpu_screen_recorder_output();
void update_notification_process_status();
+ void save_video_in_current_game_directory(const char *video_filepath, NotificationType notification_type);
+ void on_replay_saved(const char *replay_saved_filepath);
+ void update_gsr_replay_save();
void update_gsr_process_status();
+ void update_gsr_screenshot_process_status();
void replay_status_update_status();
void update_focused_fullscreen_status();
void update_power_supply_status();
+ void update_system_startup_status();
+
+ void on_stop_recording(int exit_code);
void update_ui_recording_paused();
void update_ui_recording_unpaused();
@@ -76,10 +109,11 @@ namespace gsr {
void update_ui_replay_stopped();
void on_press_save_replay();
- void on_press_start_replay(bool disable_notification);
+ bool on_press_start_replay(bool disable_notification);
void on_press_start_record();
void on_press_start_stream();
- bool update_compositor_texture(const mgl_monitor *monitor);
+ void on_press_take_screenshot();
+ bool update_compositor_texture(const Monitor &monitor);
void force_window_on_top();
private:
@@ -94,11 +128,20 @@ namespace gsr {
std::string resources_path;
GsrInfo gsr_info;
egl_functions egl_funcs;
+ Config config;
+
+ bool visible = false;
+
mgl::Texture window_texture_texture;
mgl::Sprite window_texture_sprite;
mgl::Texture screenshot_texture;
mgl::Sprite screenshot_sprite;
mgl::Rectangle bg_screenshot_overlay;
+
+ mgl::Texture cursor_texture;
+ mgl::Sprite cursor_sprite;
+ mgl::vec2i cursor_hotspot;
+
WindowTexture window_texture;
PageStack page_stack;
mgl::Rectangle top_bar_background;
@@ -106,14 +149,18 @@ namespace gsr {
mgl::Sprite logo_sprite;
CustomRendererWidget close_button_widget;
bool close_button_pressed_inside = false;
- bool visible = false;
uint64_t default_cursor = 0;
+
pid_t gpu_screen_recorder_process = -1;
pid_t notification_process = -1;
- Config config;
+ int gpu_screen_recorder_process_output_fd = -1;
+ FILE *gpu_screen_recorder_process_output_file = nullptr;
+ pid_t gpu_screen_recorder_screenshot_process = -1;
+
DropdownButton *replay_dropdown_button_ptr = nullptr;
DropdownButton *record_dropdown_button_ptr = nullptr;
DropdownButton *stream_dropdown_button_ptr = nullptr;
+
mgl::Clock force_window_on_top_clock;
RecordingStatus recording_status = RecordingStatus::NONE;
@@ -124,6 +171,36 @@ namespace gsr {
bool power_supply_connected = false;
bool focused_window_is_fullscreen = false;
+ std::string record_filepath;
+ std::string screenshot_filepath;
+
+ Display *xi_display = nullptr;
+ int xi_opcode = 0;
+ XEvent *xi_input_xev = nullptr;
+ XEvent *xi_output_xev = nullptr;
+
std::array<KeyBinding, 1> key_bindings;
+ bool drawn_first_frame = false;
+
+ bool do_exit = false;
+ std::string exit_reason;
+
+ mgl::vec2i window_size = { 1280, 720 };
+ mgl::vec2i window_pos = { 0, 0 };
+
+ mgl::Clock show_overlay_clock;
+ double show_overlay_timeout_seconds = 0.0;
+
+ std::unique_ptr<GlobalHotkeys> global_hotkeys = nullptr;
+ std::unique_ptr<GlobalHotkeysJoystick> global_hotkeys_js = nullptr;
+ Display *x11_mapping_display = nullptr;
+ XEvent x11_mapping_xev;
+
+ mgl::Clock replay_save_clock;
+ bool replay_save_show_notification = false;
+ ReplayStartupMode replay_startup_mode = ReplayStartupMode::TURN_ON_AT_SYSTEM_STARTUP;
+ bool try_replay_startup = true;
+
+ AudioPlayer audio_player;
};
} \ No newline at end of file