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-rw-r--r--src/gui/DropdownButton.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/gui/DropdownButton.cpp b/src/gui/DropdownButton.cpp
index b20dbb4..1d7374b 100644
--- a/src/gui/DropdownButton.cpp
+++ b/src/gui/DropdownButton.cpp
@@ -29,12 +29,7 @@ namespace gsr {
if(event.type == mgl::Event::MouseMoved) {
const mgl::vec2f draw_pos = position + offset;
const mgl::vec2f collision_margin(1.0f, 1.0f); // Makes sure that multiple buttons that are next to each other wont activate at the same time when the cursor is right between them
- const bool inside = mgl::FloatRect(draw_pos + collision_margin, size - collision_margin).contains({ (float)event.mouse_move.x, (float)event.mouse_move.y });
- if(mouse_inside && !inside) {
- mouse_inside = false;
- } else if(!mouse_inside && inside) {
- mouse_inside = true;
- }
+ mouse_inside = mgl::FloatRect(draw_pos + collision_margin, size - collision_margin).contains({ (float)event.mouse_move.x, (float)event.mouse_move.y });
} else if(event.type == mgl::Event::MouseButtonPressed) {
const bool clicked_inside = mouse_inside;