diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Overlay.cpp | 31 |
1 files changed, 7 insertions, 24 deletions
diff --git a/src/Overlay.cpp b/src/Overlay.cpp index 7526b2b..4028410 100644 --- a/src/Overlay.cpp +++ b/src/Overlay.cpp @@ -236,10 +236,6 @@ namespace gsr { /* Ignore... */ } gpu_screen_recorder_process = -1; - - // TODO: Show this with a slight delay to make sure it doesn't show up in the video - if(recording_status == RecordingStatus::RECORD && config.record_config.show_video_saved_notifications && !config.record_config.save_video_in_game_folder) - show_notification("Recording has been saved", 3.0, mgl::Color(255, 255, 255), get_color_theme().tint_color, NotificationType::RECORD); } } @@ -727,10 +723,7 @@ namespace gsr { } case RecordingStatus::RECORD: { update_ui_recording_stopped(); - if(exit_code == 0) { - if(config.record_config.show_video_saved_notifications && !config.record_config.save_video_in_game_folder) - show_notification("Recording has been saved", 3.0, mgl::Color(255, 255, 255), get_color_theme().tint_color, NotificationType::RECORD); - } else { + if(exit_code != 0) { fprintf(stderr, "Warning: gpu-screen-recorder (%d) exited with exit status %d\n", (int)gpu_screen_recorder_process, exit_code); show_notification("Failed to start/save recording", 3.0, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::RECORD); } @@ -869,8 +862,6 @@ namespace gsr { return; kill(gpu_screen_recorder_process, SIGUSR1); - if(config.replay_config.show_replay_saved_notifications && !config.replay_config.save_video_in_game_folder) - show_notification("Replay saved", 3.0, mgl::Color(255, 255, 255), get_color_theme().tint_color, NotificationType::REPLAY); } void Overlay::on_press_start_replay(bool disable_notification) { @@ -972,11 +963,9 @@ namespace gsr { } setenv("GSR_SHOW_SAVED_NOTIFICATION", config.replay_config.show_replay_saved_notifications ? "1" : "0", true); - const std::string save_video_in_game_folder = resources_path + "scripts/save-video-in-game-folder.sh"; - if(config.replay_config.save_video_in_game_folder) { - args.push_back("-sc"); - args.push_back(save_video_in_game_folder.c_str()); - } + const std::string script_to_run_on_save = resources_path + (config.replay_config.save_video_in_game_folder ? "scripts/save-video-in-game-folder.sh" : "scripts/notify-saved-name.sh"); + args.push_back("-sc"); + args.push_back(script_to_run_on_save.c_str()); args.push_back(nullptr); @@ -1033,10 +1022,6 @@ namespace gsr { gpu_screen_recorder_process = -1; recording_status = RecordingStatus::NONE; update_ui_recording_stopped(); - - // TODO: Show this with a slight delay to make sure it doesn't show up in the video - if(config.record_config.show_video_saved_notifications && !config.record_config.save_video_in_game_folder) - show_notification("Recording has been saved", 3.0, mgl::Color(255, 255, 255), get_color_theme().tint_color, NotificationType::RECORD); return; } @@ -1101,11 +1086,9 @@ namespace gsr { } setenv("GSR_SHOW_SAVED_NOTIFICATION", config.record_config.show_video_saved_notifications ? "1" : "0", true); - const std::string save_video_in_game_folder = resources_path + "scripts/save-video-in-game-folder.sh"; - if(config.record_config.save_video_in_game_folder) { - args.push_back("-sc"); - args.push_back(save_video_in_game_folder.c_str()); - } + const std::string script_to_run_on_save = resources_path + (config.record_config.save_video_in_game_folder ? "scripts/save-video-in-game-folder.sh" : "scripts/notify-saved-name.sh"); + args.push_back("-sc"); + args.push_back(script_to_run_on_save.c_str()); args.push_back(nullptr); |