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-rw-r--r--src/Overlay.cpp2
-rw-r--r--src/main.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/Overlay.cpp b/src/Overlay.cpp
index c8b2678..ff12770 100644
--- a/src/Overlay.cpp
+++ b/src/Overlay.cpp
@@ -482,7 +482,7 @@ namespace gsr {
}
int exit_code = -1;
- // The process is no longer a child process since gsr overlay has restarted
+ // The process is no longer a child process since gsr ui has restarted
if(errno == ECHILD) {
errno = 0;
kill(gpu_screen_recorder_process, 0);
diff --git a/src/main.cpp b/src/main.cpp
index 3760368..198cb9f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -110,7 +110,7 @@ int main(int argc, char **argv) {
window_create_params.render_api = MGL_RENDER_API_EGL;
mgl::Window window;
- if(!window.create("gsr overlay", window_create_params))
+ if(!window.create("gsr ui", window_create_params))
startup_error("failed to create window");
unsigned char data = 2; // Prefer being composed to allow transparency
@@ -133,7 +133,7 @@ int main(int argc, char **argv) {
// overlay.toggle_show();
// });
- //fprintf(stderr, "info: gsr overlay is now ready, waiting for inputs. Press alt+z to show/hide the overlay\n");
+ //fprintf(stderr, "info: gsr ui is now ready, waiting for inputs. Press alt+z to show/hide the overlay\n");
mgl::Event event;
mgl::Clock frame_delta_clock;