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-rw-r--r--src/main.cpp35
1 files changed, 19 insertions, 16 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 636d3a2..2c41f9e 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -383,10 +383,11 @@ int main(int argc, char **argv) {
gsr::init_theme(gsr_info);
- std::string program_root_dir = dirname(argv[0]);
- if(!program_root_dir.empty() && program_root_dir.back() != '/')
- program_root_dir += '/';
- program_root_dir += "../../../";
+ std::string project_dir;
+ if(access("images/gpu_screen_recorder_logo.png", F_OK) == 0)
+ project_dir = "./";
+ else
+ project_dir = "/usr/share/gsr-overlay/";
mgl::Init init;
Display *display = (Display*)mgl_get_context()->connection;
@@ -432,26 +433,26 @@ int main(int argc, char **argv) {
mgl::Font top_bar_font;
if(!top_bar_font.load_from_file(title_font_file, window_create_params.size.y * 0.03f))
- startup_error("failed to load font: fonts/Orbitron-Bold.ttf");
+ startup_error("failed to load font: fonts/NotoSans-Bold.ttf");
mgl::Font title_font;
if(!title_font.load_from_file(title_font_file, window_create_params.size.y * 0.019f))
- startup_error("failed to load font: fonts/Orbitron-Bold.ttf");
+ startup_error("failed to load font: fonts/NotoSans-Regular.ttf");
mgl::Font font;
if(!font.load_from_file(font_file, window_create_params.size.y * 0.015f))
- startup_error("failed to load font: fonts/Orbitron-Regular.ttf");
+ startup_error("failed to load font: fonts/NotoSans-Regular.ttf");
mgl::Texture replay_button_texture;
- if(!replay_button_texture.load_from_file((program_root_dir + "images/replay.png").c_str()))
+ if(!replay_button_texture.load_from_file((project_dir + "images/replay.png").c_str()))
startup_error("failed to load texture: images/replay.png");
mgl::Texture record_button_texture;
- if(!record_button_texture.load_from_file((program_root_dir + "images/record.png").c_str()))
+ if(!record_button_texture.load_from_file((project_dir + "images/record.png").c_str()))
startup_error("failed to load texture: images/record.png");
mgl::Texture stream_button_texture;
- if(!stream_button_texture.load_from_file((program_root_dir + "images/stream.png").c_str()))
+ if(!stream_button_texture.load_from_file((project_dir + "images/stream.png").c_str()))
startup_error("failed to load texture: images/stream.png");
// TODO: Get size from monitor, get region specific to the monitor
@@ -642,9 +643,10 @@ int main(int argc, char **argv) {
main_buttons[1].button->set_item_label(id, "Start");
// TODO: Show this with a slight delay to make sure it doesn't show up in the video
+ const std::string record_image_filepath = project_dir + "images/record.png";
const char *notification_args[] = {
- "gpu-screen-recorder-notification", "--text", "Recording has been saved", "--timeout", "3.0",
- "--icon", "./images/record.png",
+ "gsr-notify", "--text", "Recording has been saved", "--timeout", "3.0",
+ "--icon", record_image_filepath.c_str(),
"--icon-color", "ffffff", "--bg-color", tint_color_as_hex.c_str(),
nullptr
};
@@ -677,9 +679,10 @@ int main(int argc, char **argv) {
// TODO: Do not run this is a daemon. Instead get the pid and when launching another notification close the current notification
// program and start another one. This can also be used to check when the notification has finished by checking with waitpid NOWAIT
// to see when the program has exit.
+ const std::string record_image_filepath = project_dir + "images/record.png";
const char *notification_args[] = {
- "gpu-screen-recorder-notification", "--text", "Recording has started", "--timeout", "3.0",
- "--icon", "./images/record.png",
+ "gsr-notify", "--text", "Recording has started", "--timeout", "3.0",
+ "--icon", record_image_filepath.c_str(),
"--icon-color", tint_color_as_hex.c_str(), "--bg-color", tint_color_as_hex.c_str(),
nullptr
};
@@ -757,7 +760,7 @@ int main(int argc, char **argv) {
}
mgl::Texture close_texture;
- if(!close_texture.load_from_file("images/cross.png"))
+ if(!close_texture.load_from_file((project_dir + "images/cross.png").c_str()))
startup_error("failed to load texture: images/cross.png");
mgl::Sprite close_sprite(&close_texture);
@@ -765,7 +768,7 @@ int main(int argc, char **argv) {
close_sprite.set_position(mgl::vec2f(window.get_size().x - close_sprite.get_size().x - 50.0f, top_bar_background.get_size().y * 0.5f - close_sprite.get_size().y * 0.5f).floor());
mgl::Texture logo_texture;
- if(!logo_texture.load_from_file("images/gpu_screen_recorder_logo.png"))
+ if(!logo_texture.load_from_file((project_dir + "images/gpu_screen_recorder_logo.png").c_str()))
startup_error("failed to load texture: images/gpu_screen_recorder_logo.png");
mgl::Sprite logo_sprite(&logo_texture);