From f4e44cbef5dbbc2a2b71e7b9b70ee72d30b7c6a6 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Mon, 10 Feb 2025 18:22:21 +0100 Subject: Prepare for sound. Fix game name being gsr-ui on wayland in some cases when saving video when the ui is open --- include/WindowUtils.hpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'include/WindowUtils.hpp') diff --git a/include/WindowUtils.hpp b/include/WindowUtils.hpp index c8806df..ddecaea 100644 --- a/include/WindowUtils.hpp +++ b/include/WindowUtils.hpp @@ -18,6 +18,8 @@ namespace gsr { Window get_focused_window(Display *dpy, WindowCaptureType cap_type); std::string get_focused_window_name(Display *dpy, WindowCaptureType window_capture_type); + std::string get_window_name_at_position(Display *dpy, mgl::vec2i position, Window ignore_window); + std::string get_window_name_at_cursor_position(Display *dpy, Window ignore_window); mgl::vec2i get_cursor_position(Display *dpy, Window *window); mgl::vec2i create_window_get_center_position(Display *display); std::string get_window_manager_name(Display *display); -- cgit v1.2.3-70-g09d2