From f4e44cbef5dbbc2a2b71e7b9b70ee72d30b7c6a6 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Mon, 10 Feb 2025 18:22:21 +0100 Subject: Prepare for sound. Fix game name being gsr-ui on wayland in some cases when saving video when the ui is open --- src/Overlay.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Overlay.cpp') diff --git a/src/Overlay.cpp b/src/Overlay.cpp index 47f41a9..8a1eefc 100644 --- a/src/Overlay.cpp +++ b/src/Overlay.cpp @@ -1450,7 +1450,8 @@ namespace gsr { Display *display = (Display*)context->connection; const std::string video_filename = filepath_get_filename(video_filepath); - std::string focused_window_name = get_focused_window_name(display, WindowCaptureType::FOCUSED); + const Window gsr_ui_window = window ? window->get_system_handle() : None; + std::string focused_window_name = get_window_name_at_cursor_position(display, gsr_ui_window); if(focused_window_name.empty()) focused_window_name = "Game"; -- cgit v1.2.3-70-g09d2