From c213b5de89ee4a11d1c6c94b8b142b24885a4323 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 28 Dec 2024 15:29:26 +0100 Subject: Add option to manage program startup directly in the program --- src/gui/SettingsPage.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/gui/SettingsPage.cpp') diff --git a/src/gui/SettingsPage.cpp b/src/gui/SettingsPage.cpp index 12044b7..2e6fa08 100644 --- a/src/gui/SettingsPage.cpp +++ b/src/gui/SettingsPage.cpp @@ -625,11 +625,11 @@ namespace gsr { std::unique_ptr SettingsPage::create_start_replay_automatically() { char fullscreen_text[256]; - snprintf(fullscreen_text, sizeof(fullscreen_text), "Turn on replay when starting a fullscreen application%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 only)"); + snprintf(fullscreen_text, sizeof(fullscreen_text), "Turn on replay when starting a fullscreen application%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 applications only)"); auto radiobutton = std::make_unique(&get_theme().body_font, RadioButton::Orientation::VERTICAL); radiobutton->add_item("Don't turn on replay automatically", "dont_turn_on_automatically"); - radiobutton->add_item("Turn on replay at system startup", "turn_on_at_system_startup"); + radiobutton->add_item("Turn on replay when this program starts", "turn_on_at_system_startup"); radiobutton->add_item(fullscreen_text, "turn_on_at_fullscreen"); radiobutton->add_item("Turn on replay when power supply is connected", "turn_on_at_power_supply_connected"); turn_on_replay_automatically_mode_ptr = radiobutton.get(); @@ -638,7 +638,7 @@ namespace gsr { std::unique_ptr SettingsPage::create_save_replay_in_game_folder() { char text[256]; - snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 only)"); + snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 applications only)"); auto checkbox = std::make_unique(&get_theme().body_font, text); save_replay_in_game_folder_ptr = checkbox.get(); return checkbox; @@ -719,7 +719,7 @@ namespace gsr { std::unique_ptr SettingsPage::create_save_recording_in_game_folder() { char text[256]; - snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 only)"); + snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 applications only)"); auto checkbox = std::make_unique(&get_theme().body_font, text); save_recording_in_game_folder_ptr = checkbox.get(); return checkbox; -- cgit v1.2.3