#pragma once #include #include #include // A vector that can be modified while iterating template class SafeVector { public: using PointerType = typename std::pointer_traits::element_type*; void push_back(T item) { data.push_back(std::move(item)); } // Safe to call when vector is empty void pop_back() { if(!data.empty()) data.pop_back(); } // Might not remove the data immediately if inside for_each loop. // In that case the item is removed at the end of the loop. void remove(PointerType item_to_remove) { if(for_each_depth == 0) remove_item(item_to_remove); else remove_queue.push_back(item_to_remove); } // Safe to call when vector is empty, in which case it returns nullptr T* back() { if(data.empty()) return nullptr; else return &data.back(); } void clear() { data.clear(); remove_queue.clear(); } // Return true from |callback| to continue. This function returns false if |callback| returned false bool for_each(std::function callback) { bool result = true; ++for_each_depth; for(size_t i = 0; i < data.size(); ++i) { result = callback(data[i]); if(!result) break; } --for_each_depth; if(for_each_depth == 0) { for(PointerType item_to_remove : remove_queue) { remove_item(item_to_remove); } remove_queue.clear(); } return result; } // Return true from |callback| to continue. This function returns false if |callback| returned false bool for_each_reverse(std::function callback) { bool result = true; ++for_each_depth; int i = (int)data.size() - 1; while(true) { // pop_back can be called while iterating so handle that case if(i >= (int)data.size()) i = (int)data.size() - 1; if(i < 0) break; result = callback(data[i]); if(!result) break; --i; } --for_each_depth; if(for_each_depth == 0) { for(PointerType item_to_remove : remove_queue) { remove_item(item_to_remove); } remove_queue.clear(); } return result; } T& operator[](size_t index) { return data[index]; } const T& operator[](size_t index) const { return data[index]; } size_t size() const { return data.size(); } bool empty() const { return data.empty(); } private: void remove_item(PointerType item_to_remove) { for(auto it = data.begin(), end = data.end(); it != end; ++it) { if(&*(*it) == item_to_remove) { data.erase(it); return; } } } private: std::vector data; std::vector remove_queue; int for_each_depth = 0; };