#pragma once #include #include #include #include #include namespace gsr { struct GsrInfo; struct Theme { Theme() = default; Theme(const Theme&) = delete; Theme& operator=(const Theme&) = delete; float window_width = 0.0f; float window_height = 0.0f; mgl::Color tint_color = mgl::Color(118, 185, 0); mgl::Color page_bg_color = mgl::Color(38, 43, 47); mgl::Color text_color = mgl::Color(255, 255, 255); mgl::MemoryMappedFile body_font_file; mgl::MemoryMappedFile title_font_file; mgl::Font body_font; mgl::Font title_font; mgl::Font top_bar_font; mgl::Texture combobox_arrow_texture; mgl::Texture settings_texture; mgl::Texture folder_texture; mgl::Texture up_arrow_texture; mgl::Texture replay_button_texture; mgl::Texture record_button_texture; mgl::Texture stream_button_texture; mgl::Texture close_texture; mgl::Texture logo_texture; mgl::Texture checkbox_circle_texture; mgl::Texture checkbox_background_texture; mgl::Texture play_texture; mgl::Texture stop_texture; mgl::Texture pause_texture; mgl::Texture save_texture; double double_click_timeout_seconds = 0.4; // Reloads fonts bool set_window_size(mgl::vec2i window_size); }; bool init_theme(const GsrInfo &gsr_info, const std::string &resources_path); void deinit_theme(); Theme& get_theme(); }