#pragma once #include "Widget.hpp" #include #include namespace gsr { class Button : public Widget { public: Button(mgl::vec2f size); void on_event(mgl::Event &event, mgl::Window &window) override; void draw(mgl::Window &window) override; std::function on_click; private: mgl::vec2f size; bool mouse_inside = false; bool pressed_inside = false; }; }