#include "../../include/gui/Button.hpp" #include "../../include/gui/Utils.hpp" #include "../../include/Theme.hpp" #include #include #include #include namespace gsr { static const float padding_top_scale = 0.004629f; static const float padding_bottom_scale = 0.004629f; static const float padding_left_scale = 0.007f; static const float padding_right_scale = 0.007f; Button::Button(mgl::Font *font, const char *text, mgl::vec2f size, mgl::Color bg_color) : size(size), bg_color(bg_color), text(text, *font) { } bool Button::on_event(mgl::Event &event, mgl::Window&, mgl::vec2f offset) { if(!visible) return true; const mgl::vec2f item_size = get_size().floor(); if(event.type == mgl::Event::MouseButtonPressed && event.mouse_button.button == mgl::Mouse::Left) { const bool clicked_inside = mgl::FloatRect(position + offset, item_size).contains({ (float)event.mouse_button.x, (float)event.mouse_button.y }); if(clicked_inside) { if(on_click) on_click(); return false; } } return true; } void Button::draw(mgl::Window &window, mgl::vec2f offset) { if(!visible) return; const mgl::vec2f draw_pos = position + offset; const mgl::vec2f item_size = get_size().floor(); mgl::Rectangle background(item_size); background.set_position(draw_pos.floor()); background.set_color(bg_color); window.draw(background); text.set_position((draw_pos + item_size * 0.5f - text.get_bounds().size * 0.5f).floor()); window.draw(text); const bool mouse_inside = mgl::FloatRect(draw_pos, item_size).contains(window.get_mouse_position().to_vec2f()) && !has_parent_with_selected_child_widget(); if(mouse_inside) { const mgl::Color outline_color = (bg_color == get_color_theme().tint_color) ? mgl::Color(255, 255, 255) : get_color_theme().tint_color; draw_rectangle_outline(window, draw_pos, item_size, outline_color, std::max(1.0f, border_scale * get_theme().window_height)); } } mgl::vec2f Button::get_size() { if(!visible) return {0.0f, 0.0f}; const int padding_top = padding_top_scale * get_theme().window_height; const int padding_bottom = padding_bottom_scale * get_theme().window_height; const int padding_left = padding_left_scale * get_theme().window_height; const int padding_right = padding_right_scale * get_theme().window_height; const mgl::vec2f text_bounds = text.get_bounds().size; mgl::vec2f s = size; if(s.x < 0.0001f) s.x = padding_left + text_bounds.x + padding_right; if(s.y < 0.0001f) s.y = padding_top + text_bounds.y + padding_bottom; return s; } void Button::set_border_scale(float scale) { border_scale = scale; } const std::string& Button::get_text() const { return text.get_string(); } void Button::set_text(std::string str) { text.set_string(std::move(str)); } }