#include "../../include/gui/RadioButton.hpp" #include "../../include/gui/Utils.hpp" #include "../../include/Theme.hpp" #include #include #include #include namespace gsr { static const float padding_top_scale = 0.004629f; static const float padding_bottom_scale = 0.004629f; static const float padding_left_scale = 0.007f; static const float padding_right_scale = 0.007f; static const float spacing_scale = 0.007f; static const float border_scale = 0.0015f; RadioButton::RadioButton(mgl::Font *font) : font(font) { } bool RadioButton::on_event(mgl::Event &event, mgl::Window&, mgl::vec2f offset) { if(!visible) return true; const int padding_top = padding_top_scale * get_theme().window_height; const int padding_bottom = padding_bottom_scale * get_theme().window_height; const int padding_left = padding_left_scale * get_theme().window_height; const int padding_right = padding_right_scale * get_theme().window_height; if(event.type == mgl::Event::MouseButtonPressed && event.mouse_button.button == mgl::Mouse::Left) { mgl::vec2f draw_pos = position + offset; for(size_t i = 0; i < items.size(); ++i) { auto &item = items[i]; const mgl::vec2f item_size = item.text.get_bounds().size + mgl::vec2f(padding_left + padding_right, padding_top + padding_bottom); const bool mouse_inside = mgl::FloatRect(draw_pos, item_size).contains(mgl::vec2f(event.mouse_button.x, event.mouse_button.y)); if(mouse_inside) { const size_t prev_selected_item = selected_item; selected_item = i; if(selected_item != prev_selected_item && on_selection_changed) on_selection_changed(item.text.get_string(), item.id); return false; } draw_pos.x += item_size.x + spacing_scale * get_theme().window_height; } } return true; } void RadioButton::draw(mgl::Window &window, mgl::vec2f offset) { if(!visible) return; update_if_dirty(); if(items.empty()) return; const int padding_top = padding_top_scale * get_theme().window_height; const int padding_bottom = padding_bottom_scale * get_theme().window_height; const int padding_left = padding_left_scale * get_theme().window_height; const int padding_right = padding_right_scale * get_theme().window_height; const bool can_select_item = !has_parent_with_selected_child_widget(); mgl::vec2f draw_pos = position + offset; for(size_t i = 0; i < items.size(); ++i) { auto &item = items[i]; const mgl::vec2f item_size = item.text.get_bounds().size + mgl::vec2f(padding_left + padding_right, padding_top + padding_bottom); mgl::Rectangle background(item_size.floor()); background.set_position(draw_pos.floor()); background.set_color(i == selected_item ? get_theme().tint_color : mgl::Color(0, 0, 0, 120)); window.draw(background); const bool mouse_inside = mgl::FloatRect(draw_pos, item_size).contains(window.get_mouse_position().to_vec2f()); if(can_select_item && mouse_inside) { const int border_size = std::max(1.0f, border_scale * get_theme().window_height); const mgl::Color border_color = get_theme().tint_color; draw_rectangle_outline(window, draw_pos.floor(), item_size.floor(), border_color, border_size); } item.text.set_position((draw_pos + item_size * 0.5f - item.text.get_bounds().size * 0.5f).floor()); window.draw(item.text); draw_pos.x += item_size.x + spacing_scale * get_theme().window_height; } } void RadioButton::update_if_dirty() { if(!dirty) return; const int padding_top = padding_top_scale * get_theme().window_height; const int padding_bottom = padding_bottom_scale * get_theme().window_height; const int padding_left = padding_left_scale * get_theme().window_height; const int padding_right = padding_right_scale * get_theme().window_height; size = { 0.0f, font->get_character_size() + (float)padding_top + (float)padding_bottom }; for(Item &item : items) { const mgl::vec2f bounds = item.text.get_bounds().size; size.x += bounds.x + padding_left + padding_right; } if(items.size() > 1) size.x += (items.size() - 1) * spacing_scale * get_theme().window_height; dirty = false; } mgl::vec2f RadioButton::get_size() { if(!visible || items.empty()) return {0.0f, 0.0f}; update_if_dirty(); return size; } void RadioButton::add_item(const std::string &text, const std::string &id) { items.push_back({mgl::Text(text, *font), id}); dirty = true; } void RadioButton::set_selected_item(const std::string &id, bool trigger_event) { for(size_t i = 0; i < items.size(); ++i) { auto &item = items[i]; if(item.id == id) { const size_t prev_selected_item = selected_item; selected_item = i; if(trigger_event && selected_item != prev_selected_item && on_selection_changed) on_selection_changed(item.text.get_string(), item.id); break; } } } const std::string RadioButton::get_selected_id() const { if(items.empty()) { static std::string dummy; return dummy; } else { return items[selected_item].id; } } }