#include "../../include/gui/ScrollablePage.hpp" #include "../../include/Theme.hpp" #include #include namespace gsr { ScrollablePage::ScrollablePage(mgl::vec2f size) : size(size) {} bool ScrollablePage::on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) { const mgl::vec2f draw_pos = position + offset; offset = draw_pos + mgl::vec2f(0.0f, get_border_size(window)).floor(); if(selected_child_widget) { if(!selected_child_widget->on_event(event, window, offset)) return false; } // Process widgets by visibility (backwards) for(auto it = widgets.rbegin(), end = widgets.rend(); it != end; ++it) { if(it->get() != selected_child_widget) { if(!(*it)->on_event(event, window, offset)) return false; } } return true; } void ScrollablePage::draw(mgl::Window &window, mgl::vec2f offset) { const mgl::vec2f draw_pos = position + offset; offset = draw_pos + mgl::vec2f(0.0f, get_border_size(window)).floor(); mgl_scissor prev_scissor; mgl_window_get_scissor(window.internal_window(), &prev_scissor); mgl_scissor new_scissor = { mgl_vec2i{(int)draw_pos.x, (int)draw_pos.y}, mgl_vec2i{(int)size.x, (int)size.y} }; mgl_window_set_scissor(window.internal_window(), &new_scissor); mgl::Rectangle background(size.floor()); background.set_position(draw_pos); background.set_color(get_theme().scrollable_page_bg_color); window.draw(background); mgl::Rectangle border(mgl::vec2f(size.x, get_border_size(window)).floor()); border.set_position(draw_pos); border.set_color(get_theme().tint_color); window.draw(border); for(auto &widget : widgets) { if(widget.get() != selected_child_widget) widget->draw(window, offset); } if(selected_child_widget) selected_child_widget->draw(window, offset); mgl_window_set_scissor(window.internal_window(), &prev_scissor); } float ScrollablePage::get_border_size(mgl::Window &window) const { return window.get_size().y * 0.004f; } }