#include "../../include/gui/StaticPage.hpp" #include namespace gsr { StaticPage::StaticPage(mgl::vec2f size) : size(size) {} bool StaticPage::on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) { if(!visible) return true; const mgl::vec2f draw_pos = position + offset; offset = draw_pos; Widget *selected_widget = selected_child_widget; if(selected_widget) { if(!selected_widget->on_event(event, window, offset)) return false; } // Process widgets by visibility (backwards) return widgets.for_each_reverse([selected_widget, &window, &event, offset](std::unique_ptr &widget) { if(widget.get() != selected_widget) { if(!widget->on_event(event, window, offset)) return false; } return true; }); } void StaticPage::draw(mgl::Window &window, mgl::vec2f offset) { if(!visible) return; const mgl::vec2f draw_pos = position + offset; offset = draw_pos; Widget *selected_widget = selected_child_widget; const mgl::Scissor prev_scissor = window.get_scissor(); window.set_scissor({draw_pos.to_vec2i(), size.to_vec2i()}); for(size_t i = 0; i < widgets.size(); ++i) { auto &widget = widgets[i]; if(widget.get() != selected_widget) widget->draw(window, position); } if(selected_widget) selected_widget->draw(window, offset); window.set_scissor(prev_scissor); } mgl::vec2f StaticPage::get_size() { if(!visible) return {0.0f, 0.0f}; return size; } }