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#pragma once
#include <mglpp/system/vec.hpp>
namespace mgl {
class Event;
class Window;
}
namespace gsr {
class Widget {
friend class Page;
public:
Widget();
Widget(const Widget&) = delete;
Widget& operator=(const Widget&) = delete;
virtual ~Widget();
// Return true to allow other widgets to also process the event
virtual bool on_event(mgl::Event &event, mgl::Window &window) = 0;
virtual void draw(mgl::Window &window) = 0;
virtual void set_position(mgl::vec2f position);
virtual mgl::vec2f get_position() const;
protected:
mgl::vec2f position;
bool move_to_top = false;
};
}
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