From cd69b7813b98ce0a27667d220e2fff7727cae65d Mon Sep 17 00:00:00 2001 From: dec05eba Date: Tue, 23 Aug 2022 17:39:49 +0200 Subject: Add option to use multiple audio inputs (each in their own audio track) --- README.md | 1 - 1 file changed, 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index d70d030..13bae9c 100644 --- a/README.md +++ b/README.md @@ -45,7 +45,6 @@ FFMPEG only uses the GPU with CUDA when doing transcoding from an input video to * Support AMD and Intel, using VAAPI. cuda and vaapi should be loaded at runtime using dlopen instead of linking to those libraries at compile-time. * Clean up the code! -* Fix segfault in debug mode (happens because audio codec becomes NULL?) * Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service. * Show cursor when recording. Currently the cursor is not visible when recording a window and it's disabled when recording screen-direct to allow direct nvfbc capture for fullscreen windows, which allows for better performance and variable refresh rate monitors to work. * Implement opengl injection to capture texture. This fixes composition issues and (VRR) without having to use NvFBC direct capture. -- cgit v1.2.3