From 33ed64355f0e1147aece724bee2be07616ebddff Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sun, 14 Nov 2021 05:43:54 +0100 Subject: Update readme with info about nvlax --- TODO | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'TODO') diff --git a/TODO b/TODO index f4dc9bd..f276aa8 100644 --- a/TODO +++ b/TODO @@ -5,4 +5,5 @@ Use nvEncoder api directly? maybe with this we could copy the window opengl text Load cuda at runtime with dlopen. Track window damages and only update then. That is better for output file size. Remove cuda to cuda copy when using nvFBC if possible. ffmpeg is getting in the way. -Use av_fifo. \ No newline at end of file +Use av_fifo. +Getting the texture of a window when using a compositor is an nvidia specific limitation. When gpu-screen-recorder supports other gpus then this can be ignored. -- cgit v1.2.3