From 6e545c7ca00e48c3fd32717fb72c5dcb5e12b21b Mon Sep 17 00:00:00 2001 From: dec05eba Date: Fri, 24 Jan 2025 10:05:51 +0100 Subject: -overlay-replay > -restart-replay-on-save --- TODO | 1 - 1 file changed, 1 deletion(-) (limited to 'TODO') diff --git a/TODO b/TODO index 49cb40c..e243c64 100644 --- a/TODO +++ b/TODO @@ -10,7 +10,6 @@ Support amf and qsv. Disable flipping on nvidia? this might fix some stuttering issues on some setups. See NvCtrlGetAttribute/NvCtrlSetAttributeAndGetStatus NV_CTRL_SYNC_TO_VBLANK https://github.com/NVIDIA/nvidia-settings/blob/d5f022976368cbceb2f20b838ddb0bf992f0cfb9/src/gtk%2B-2.x/ctkopengl.c. Replays seem to have some issues with audio/video. Why? Cleanup unused gl/egl functions, macro, etc. -Add option to disable overlapping of replays (the old behavior kinda. Remove the whole replay buffer data after saving when doing this). Set audio track name to audio device name (if not merge of multiple audio devices). Add support for webcam, but only really for amd/intel because amd/intel can get drm fd access to webcam, nvidia cant. This allows us to create an opengl texture directly from the webcam fd for optimal performance. Reverse engineer nvapi so we can disable "force p2 state" on linux too (nvapi profile api with the settings id 0x50166c5e). -- cgit v1.2.3