From 9ca5b8ec3a818454ebb139ae9007184584aa2f5e Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 22 Jul 2023 20:12:41 +0200 Subject: Fix cursor offset in kms grab (amd/intel), disable wlroots capture until its fixed --- TODO | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'TODO') diff --git a/TODO b/TODO index 3232daf..33710de 100644 --- a/TODO +++ b/TODO @@ -74,8 +74,6 @@ Limit fps recording with x damage. This is good when running replay mode 24/7 an On nvidia some games apparently causes the game to appear to stutter (without dropping fps) when recording a monitor but not using when using direct screen capture. Observed in Deus Ex and Apex Legends. -Test kms_cuda on hyprland and other wlroots based compositor to see if it works. - Support "screen" (all monitors) capture on wayland. This should be done by getting all drm fds and multiple EGL_DMA_BUF_PLANEX_FD_EXT to create one egl image with all fds combined. Support pipewire screen capture? @@ -83,4 +81,4 @@ Support screen rotation. When nvidia supports hardware cursor then capture the cursor. Right now the cursor is captured because it's a software cursor so it's composed on the dma buf. CPU usage is pretty high on AMD/Intel/(Nvidia(wayland)), why? opening and closing fds, creating egl, cuda association, is slow when done every frame. Test if desktop portal screencast has better performance. -Fix cursor offset in kms_vaapi when capturing with multiple monitors. \ No newline at end of file +Capture is broken on amd on wlroots. It's disabled at the moment and instead uses kms capture. Find out why we get a black screen in wlroots. \ No newline at end of file -- cgit v1.2.3