From a99f010603be2d7efa7e936b0895dda33931b135 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Fri, 25 Mar 2022 01:09:12 +0100 Subject: Redesign replay to save to file and continue on SIGUSR1 --- TODO | 1 - 1 file changed, 1 deletion(-) (limited to 'TODO') diff --git a/TODO b/TODO index a239c60..13d5a9f 100644 --- a/TODO +++ b/TODO @@ -6,6 +6,5 @@ Use nvEncoder api directly? maybe with this we could copy the window opengl text Load cuda at runtime with dlopen. Track window damages and only update then. That is better for output file size. Remove cuda to cuda copy when using nvFBC if possible. ffmpeg is getting in the way. -Use av_fifo. Getting the texture of a window when using a compositor is an nvidia specific limitation. When gpu-screen-recorder supports other gpus then this can be ignored. Remove dependency on glfw (and glew?). \ No newline at end of file -- cgit v1.2.3