From 5e05bbbbcbd45298c48af2b56a33da93d15b8f44 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 9 Mar 2024 15:28:17 +0100 Subject: Refactor xcomposite Move common code between cuda/vaapi implementations into xcomposite file. This also fixes limited/full range colors on nvidia. --- include/capture/xcomposite_vaapi.h | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) (limited to 'include/capture/xcomposite_vaapi.h') diff --git a/include/capture/xcomposite_vaapi.h b/include/capture/xcomposite_vaapi.h index c6237e3..5d4b338 100644 --- a/include/capture/xcomposite_vaapi.h +++ b/include/capture/xcomposite_vaapi.h @@ -2,16 +2,10 @@ #define GSR_CAPTURE_XCOMPOSITE_VAAPI_H #include "capture.h" -#include "../egl.h" -#include "../vec2.h" -#include "../color_conversion.h" +#include "xcomposite.h" typedef struct { - gsr_egl *egl; - Window window; - bool follow_focused; /* If this is set then |window| is ignored */ - vec2i region_size; /* This is currently only used with |follow_focused| */ - gsr_color_range color_range; + gsr_capture_xcomposite_params base; } gsr_capture_xcomposite_vaapi_params; gsr_capture* gsr_capture_xcomposite_vaapi_create(const gsr_capture_xcomposite_vaapi_params *params); -- cgit v1.2.3