From 714561987e264c5f3e9fb01d9ebbf545225b35b7 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 14 Sep 2024 01:57:00 +0200 Subject: Properly damage if moving cursor Only damage if cursor is inside the target area --- include/damage.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'include/damage.h') diff --git a/include/damage.h b/include/damage.h index 68cd0d2..2bf43d7 100644 --- a/include/damage.h +++ b/include/damage.h @@ -21,13 +21,16 @@ typedef struct { int damage_event; int damage_error; - uint64_t window; uint64_t damage; bool damaged; int randr_event; int randr_error; + uint64_t window; + //vec2i window_pos; + vec2i window_size; + vec2i cursor_position; /* Relative to |window| */ gsr_monitor monitor; char monitor_name[32]; @@ -38,7 +41,8 @@ void gsr_damage_deinit(gsr_damage *self); bool gsr_damage_set_target_window(gsr_damage *self, uint64_t window); bool gsr_damage_set_target_monitor(gsr_damage *self, const char *monitor_name); -void gsr_damage_update(gsr_damage *self, XEvent *xev); +void gsr_damage_on_event(gsr_damage *self, XEvent *xev); +void gsr_damage_tick(gsr_damage *self); /* Also returns true if damage tracking is not available */ bool gsr_damage_is_damaged(gsr_damage *self); void gsr_damage_clear(gsr_damage *self); -- cgit v1.2.3