From 112640282d236587dff0fd09e5137bfbc4cfec06 Mon Sep 17 00:00:00 2001 From: dec05eba Date: Sat, 26 Oct 2024 20:57:57 +0200 Subject: Add option to change output resolution (-s) --- src/capture/xcomposite.c | 38 ++++++++++++++++++++++++-------------- 1 file changed, 24 insertions(+), 14 deletions(-) (limited to 'src/capture/xcomposite.c') diff --git a/src/capture/xcomposite.c b/src/capture/xcomposite.c index 9e208d6..6a3be16 100644 --- a/src/capture/xcomposite.c +++ b/src/capture/xcomposite.c @@ -113,13 +113,14 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y); self->params.egl->glBindTexture(GL_TEXTURE_2D, 0); - vec2i video_size = self->texture_size; - - if(self->params.region_size.x > 0 && self->params.region_size.y > 0) - video_size = self->params.region_size; - - video_codec_context->width = FFALIGN(video_size.x, 2); - video_codec_context->height = FFALIGN(video_size.y, 2); + if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) { + self->params.output_resolution = self->texture_size; + video_codec_context->width = FFALIGN(self->texture_size.x, 2); + video_codec_context->height = FFALIGN(self->texture_size.y, 2); + } else { + video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2); + video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2); + } frame->width = video_codec_context->width; frame->height = video_codec_context->height; @@ -257,14 +258,18 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_ gsr_color_conversion_clear(color_conversion); } - const vec2i target_pos = { max_int(0, frame->width / 2 - self->texture_size.x / 2), max_int(0, frame->height / 2 - self->texture_size.y / 2) }; + const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0; + vec2i output_size = is_scaled ? self->params.output_resolution : self->texture_size; + output_size = scale_keep_aspect_ratio(self->texture_size, output_size); + + const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) }; self->params.egl->glFlush(); self->params.egl->glFinish(); /* Fast opengl free path */ if(!self->fast_path_failed && video_codec_context_is_vaapi(self->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) { - if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, self->texture_size, self->video_codec_context, frame)) { + if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, self->video_codec_context, frame)) { fprintf(stderr, "gsr error: gsr_capture_xcomposite_capture: vaapi_copy_egl_image_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n"); self->fast_path_failed = true; } @@ -274,24 +279,29 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_ if(self->fast_path_failed) { gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture), - target_pos, self->texture_size, + target_pos, output_size, (vec2i){0, 0}, self->texture_size, 0.0f, false); } if(self->params.record_cursor && self->cursor.visible) { + const vec2d scale = { + self->texture_size.x == 0 ? 0 : (double)output_size.x / (double)self->texture_size.x, + self->texture_size.y == 0 ? 0 : (double)output_size.y / (double)self->texture_size.y + }; + gsr_cursor_tick(&self->cursor, self->window); const vec2i cursor_pos = { - target_pos.x + self->cursor.position.x - self->cursor.hotspot.x, - target_pos.y + self->cursor.position.y - self->cursor.hotspot.y + target_pos.x + (self->cursor.position.x - self->cursor.hotspot.x) * scale.x, + target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y }; self->params.egl->glEnable(GL_SCISSOR_TEST); - self->params.egl->glScissor(target_pos.x, target_pos.y, self->texture_size.x, self->texture_size.y); + self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y); gsr_color_conversion_draw(color_conversion, self->cursor.texture_id, - cursor_pos, self->cursor.size, + cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y}, (vec2i){0, 0}, self->cursor.size, 0.0f, false); -- cgit v1.2.3